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Commander Dante

Epic Hero · 140 pts
Lists45% · in 39 of 87 public lists, September – November 2026
SimulateCommander Dante against any unit, in the calculator

SWORD: what Commander Dante kills

Damage for its points

62pts killed
per 100 pts spent

Its 140 pts kill ~87 pts in one activation.Typical melee unit: 55 per 100

Best against heavy infantry, weakest against hordes

Into each enemy type

Everything62top 36%
Hordes46bottom 30%
Line inf.69top 42%
Heavy inf. ★71top 37%
Light veh.70top 36%
Heavy veh.59top 44%
Units near it by SWORD

Across the game· melee units

Daemon Prince of Slaanesh with Wings Emperor's Children · just ahead63
Commander Dante 62
Chaos Spawn Chaos Space Marines · level with it62

SHIELD: how hard Commander Dante is to kill for its points

Toughness for its points

181pts to kill it
per 100 pts spent

Its 140 pts take ~253 pts of enemy units to kill.Typical melee unit: 307 per 100

For its points181bottom 6%
Units near it by SHIELD

Across the game· melee units

Navigator Agents of the Imperium · just ahead182
Commander Dante 181
Master of Executions Chaos Space Marines · just behind180

What reviewers say

9 reviewers
  • Gives his unit a permanent assault doctrine 3 of 9
  • Longer threat range with re-rolled charges 1 of 9
  • Leads Vanguard Veterans in one recommended list 1 of 9
  • Doctrines come anyway, so he is worth less 4 of 9
  • Price rose for a side-grade 4 of 9
  • Lost his hit and charge bonuses 2 of 9

Compare

UnitLetterSWORDSHIELDLists
Commander Dante140 ptsCTop 36%Bottom 6%39of 87
The Sanguinor120 ptsBBottom 49%Bottom 48%8of 87
Chief Librarian Mephiston175 ptsCTop 36%Bottom 27%21of 87

Leading a squad

Leading Sanguinary Guard415 pts together
SoloLeading
SWORD6244
SHIELD181234

Per 100 pts: on its own, then for it and the squad together.

How we got these numbers

What we ran

Commander Dante, 140 pts, with its datasheet's weapons, in Angelic Inheritors. On its own: no leader, no stratagems, no other units' auras. Counted as dice: the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

140 pts → kills ~87 pts → 62 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~253 pts → 181 per 100

Top and bottom %

Where each number ranks among the game's 566 melee units. How we score.

The letter

The average of 10 reviewers' newest Blood Angels tier lists: Happy Krumping (Doc Krump, faction review and recommended list) (12 Oct), Auspex Tactics (full rules review of the BA update, two winning lists) (8 Oct), TacticalRock40K (post-codex character board and epic heroes board) (24 Oct), BA Commander (four post videos: jump Death Company and Sanguinary Guard maths, the first BA GT win, Vanguard Veterans vs BA units) (30 Oct), Goonhammer / tabletopbattles.com (Competitive Innovations, 10-24 Oct: 11 top-placing BA lists) (30 Oct), TacticalTortoise (The Best Armies in 40k, two weekly meta watches: two undefeated BA lists) (26 Oct), Battleborn 40k (points review with their BA player) (3 Oct), Death Company Dropout (opinion piece) (24 Oct), Art of War 40k (first look at the BA supplement with points) (19 Sep), Grimdark Chronicle (counted panel, older datasheets) (19 Sep). A reviewer who would rather not be counted: tell us.

Lists

87 public Blood Angels tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 6 Nov.