🎲 Tactical Reroll

Chosen Chaos Daemons · Infantry

Value46
Offense51
Defense41
Utility15
Points135
Models5

Chosen comes as 5 models for 135 points in the Chaos Daemons army. On points efficiency the unit ranks 53rd of 80 Chaos Daemons units overall and 8th of 10 among infantry, with a value score of 46/100 (offense 51, defense 41). Per point, the unit hits hardest into chaff (81st percentile) and is toughest against anti-tank (63rd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bolt pistol, Boltgun, Accursed weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.19Boltgun6.26Accursed weapon◇ option: Paired accursed weapons · 2.00 per model81
MEQ5 × T4 Sv3+ W2 infantry0.82Boltgun◇ option: Plasma pistol (supercharge) · 0.93 per model4.37Accursed weapon◇ option: Power fist · 1.95 per model67
TEQ5 × T5 Sv2+ 4++ W3 infantry0.27Boltgun◇ option: Plasma pistol (supercharge) · 0.38 per model2.47Accursed weapon◇ option: Power fist · 1.38 per model57
Light vehicleT10 Sv3+ W12 vehicle0.27Boltgun◇ option: Plasma pistol (supercharge) · 0.37 per model1.10Accursed weapon◇ option: Power fist · 1.17 per model25
Heavy vehicleT12 Sv2+ W16 vehicle0.14Boltgun◇ option: Plasma pistol (supercharge) · 0.30 per model0.82Accursed weapon◇ option: Power fist · 0.89 per model33

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)66.744
SpecialS5 AP-1 D1 (heavy bolter-class)33.340
PlasmaS8 AP-2 D2 (plasma, power fist)13.351
EliteS6 AP-2 D3 (elite melee, precision)8.3326
Anti-tankS12 AP-3 D6 (lascannon, melta)7.2663

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts73
Action economyUnits per 100 pts: cheap bodies for actions30
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Chaos Daemons infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Possessed5 models120767380336.076.582.981.851.24
Warp Talons5 models125578528687.816.164.002.171.63
Accursed Cultists8 models90557436617.436.732.861.841.17
Chaos Terminator Squad5 models175513369244.833.371.910.850.64
Havocs5 models125496434134.203.742.892.291.50
Raptors5 models110343633926.623.031.351.010.67

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.

See all Chaos Daemons rankings