Cultist Mob Chaos Daemons · Battleline
Cultist Mob comes as 10 models for 50 points in the Chaos Daemons army. On points efficiency the unit ranks 40th of 80 Chaos Daemons units overall and 5th of 8 among battleline, with a value score of 53/100 (offense 28, defense 77). Per point, the unit hits hardest into chaff (85th percentile) and is toughest against anti-tank (99th percentile).
🏃 Action unit
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Brutal assault weapon, Autopistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.33Autopistol◇ option: Bolt pistol · 0.22 per model | 6.67Brutal assault weapon | 85 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.11Autopistol◇ option: Bolt pistol · 0.08 per model | 2.22Brutal assault weapon | 26 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.56Autopistol | 1.11Brutal assault weapon | 19 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.56Autopistol | 1.11Brutal assault weapon | 25 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.28Autopistol | 0.56Brutal assault weapon | 19 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 36.0 | 24 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 30.0 | 35 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 24.0 | 91 |
| EliteS6 AP-2 D3 (elite melee, precision) | 24.0 | 91 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 24.0 | 99 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 97 |
| Action economyUnits per 100 pts: cheap bodies for actions | 95 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Chaos Daemons battleline
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Nurglings3 models | 45 | 56 | 26 | 86 | 82 | 3.95 | 1.73 | 0.86 | 1.73 | 0.86 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.