🎲 Tactical Reroll

Plague Sorcerer [Crucible] Death Guard · Characters

Value39
Offense60
Defense18
Utility54
Points70
Models1

Plague Sorcerer [Crucible] is a single model for 70 points in the Death Guard army. On points efficiency the unit ranks 38th of 42 Death Guard units overall and 15th of 19 among characters, with a value score of 39/100 (offense 60, defense 18). Per point, the unit hits hardest into MEQ (71st percentile) and is toughest against special (42nd percentile).

👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear: every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.44Blight launcher◇ option: Plague Wind (focused witchfire) · 5.42 per model3.49Balesword◇ option: Manreaper (sweep) · 6.02 per model43
MEQ5 × T4 Sv3+ W2 infantry2.62Blight launcher◇ option: Plague Wind (focused witchfire) · 4.44 per model4.66Balesword◇ option: Great plague blade · 6.18 per model71
TEQ5 × T5 Sv2+ 4++ W3 infantry1.58Blight launcher◇ option: Plague Wind (focused witchfire) · 3.87 per model2.48Balesword◇ option: Manreaper (strike) · 4.58 per model58
Light vehicleT10 Sv3+ W12 vehicle1.11Blight launcher◇ option: Plague Wind (focused witchfire) · 2.89 per model2.12Balesword◇ option: Manreaper (strike) · 3.88 per model56
Heavy vehicleT12 Sv2+ W16 vehicle0.53Blight launcher◇ option: Plague sprayer · 1.17 per model1.59Balesword◇ option: Great plague blade · 3.00 per model62

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)51.434
SpecialS5 AP-1 D1 (heavy bolter-class)34.342
PlasmaS8 AP-2 D2 (plasma, power fist)6.4311
EliteS6 AP-2 D3 (elite melee, precision)8.5727
Anti-tankS12 AP-3 D6 (lascannon, melta)3.274

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts22
Action economyUnits per 100 pts: cheap bodies for actions76
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives99

Similar-cost Death Guard characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Lord of Poxes1 model65749950556.679.515.385.474.62
Malignant Plaguecaster1 model60599623629.037.396.454.811.81
Plague Surgeon1 model50547435744.005.332.942.672.00
Foul Blightspawn1 model60538323624.866.464.052.591.94
Daemonic Herald [Crucible]1 model605010009116.514.714.39.966.48
Plague Lord [Crucible]1 model80404734393.064.072.171.851.39

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Death Guard codex. How these scores work.

See all Death Guard rankings