🎲 Tactical Reroll

Tri-lobe Vectors [Crucible] Death Guard · Characters

Value72
Offense92
Defense53
Utility44
Points120
Models3

Tri-lobe Vectors [Crucible] comes as 3 models for 120 points in the Death Guard army. On points efficiency the unit ranks 14th of 42 Death Guard units overall and 5th of 19 among characters, with a value score of 72/100 (offense 92, defense 53). Per point, the unit hits hardest into MEQ (93rd percentile) and is toughest against elite (68th percentile).

👑 Leader✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear: every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.97Blight launcher◇ option: Plague Wind (focused witchfire) · 3.33 per model6.09Balesword◇ option: Manreaper (sweep) · 3.33 per model80
MEQ5 × T4 Sv3+ W2 infantry4.51Blight launcher◇ option: Plague Wind (focused witchfire) · 3.17 per model7.13Balesword◇ option: Great plague blade · 3.33 per model93
TEQ5 × T5 Sv2+ 4++ W3 infantry2.50Blight launcher◇ option: Plague Wind (focused witchfire) · 3.56 per model3.96Balesword◇ option: Manreaper (strike) · 4.07 per model85
Light vehicleT10 Sv3+ W12 vehicle1.94Blight launcher◇ option: Plague Wind (focused witchfire) · 2.69 per model3.70Balesword◇ option: Manreaper (strike) · 3.28 per model86
Heavy vehicleT12 Sv2+ W16 vehicle0.93Blight launcher◇ option: Plague sprayer · 1.17 per model2.78Balesword◇ option: Great plague blade · 2.98 per model85

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)90.054
SpecialS5 AP-1 D1 (heavy bolter-class)60.068
PlasmaS8 AP-2 D2 (plasma, power fist)11.340
EliteS6 AP-2 D3 (elite melee, precision)15.068
Anti-tankS12 AP-3 D6 (lascannon, melta)5.7240

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions37
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives92

Similar-cost Death Guard characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Lord of Contagion1 model120588233455.014.013.823.242.43
Lord of Virulence1 model100586748543.614.822.542.591.94
Daemonic Charioteer [Crucible]1 model12053988818.267.377.134.983.24
Plague Lord [Crucible]1 model80404734393.064.072.171.851.39

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Death Guard codex. How these scores work.

See all Death Guard rankings