Best Emperor's Children detachments 11th edition · ranked by winning lists
Every Emperor's Children detachment, ranked by how many winning Emperor's Children lists played it, with what it changes on the dice in our own words and the units it lifts most. From 5 winning Emperor's Children lists, August – September 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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Re-roll 1s to hit · Re-roll 1s to wound · Melee Lethal + Sustained 1 · Crits on 5+
Lifts most: Tormentors +121% · Sorcerer +117% · Chaos Spawn +113%
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Sustained Hits 1 when paired · Crits on 5+ if already Sustained
Lifts most: Chaos Spawn +58% · Seekers +53% · Tormentors +50%
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Lethal Hits after charging · Sustained Hits 1 after charging
Lifts most: Chaos Spawn +30% · Infractors +24% · Seekers +24%
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Its rules don't change the dice, so they aren't in our numbers: charge rolls.
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Its rules don't change the dice, so they aren't in our numbers: fight order.
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+1 S, +1 AP melee after charge
Lifts most: Lord Exultant +56% · Seekers +54% · Daemonettes +36%
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Re-roll wounds (Favoured unit)
Lifts most: Seekers +43% · Daemonettes +36% · Infractors +33%
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Re-roll 1s to hit and wound
Lifts most: Infractors +35% · Chaos Spawn +34% · Seekers +33%
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Sustained Hits 1 after moving fast
Lifts most: Tormentors +25% · Infractors +24% · Daemonettes +20%
Also in the book: Mercurial Host. We don't model their rules yet and no winning list in this window played them, so they aren't ranked. Boarding Patrol detachments, and other chapters' own, aren't listed.