Brotherhood Terminator Squad Grey Knights · Battleline
Brotherhood Terminator Squad comes as 4 models for 140 points in the Grey Knights army. On points efficiency the unit ranks 2nd of 29 Grey Knights units overall and 1st of 2 among battleline, with a value score of 77/100 (offense 85, defense 69). Per point, the unit hits hardest into TEQ (86th percentile) and is toughest against anti-tank (80th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Nemesis force weapon, Storm bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.69Storm bolter◇ option: Incinerator · 2.17 per model | 6.11Nemesis force weapon | 80 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.64Storm bolter◇ option: Psycannon · 1.61 per model | 5.92Nemesis force weapon | 85 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.21Storm bolter◇ option: Incinerator · 0.78 per model | 3.99Nemesis force weapon | 86 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.21Storm bolter◇ option: Psycannon · 0.67 per model | 3.38Nemesis force weapon | 82 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.11Storm bolter◇ option: Psycannon · 0.44 per model | 1.27Nemesis force weapon | 52 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 154 | 77 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 51.4 | 60 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 17.1 | 69 |
| EliteS6 AP-2 D3 (elite melee, precision) | 8.57 | 27 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 9.33 | 80 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 82 |
| Action economyUnits per 100 pts: cheap bodies for actions | 28 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Grey Knights battleline
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Strike Squad5 models | 115 | 73 | 91 | 54 | 73 | 7.08 | 6.94 | 4.57 | 3.86 | 1.45 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Grey Knights codex. How these scores work.