Hernkyn Yaegirs Leagues of Votann · Infantry
Hernkyn Yaegirs come as 10 models for 90 points in the Leagues of Votann army. On points efficiency the unit ranks 20th of 25 Leagues of Votann units overall and 7th of 7 among infantry, with a value score of 42/100 (offense 20, defense 63). Per point, the unit hits hardest into chaff (65th percentile) and is toughest against anti-tank (92nd percentile).
🥷 Infiltrators
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Bolt shotgun, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 4.94Bolt shotgun | 2.47Close combat weapon◇ option: Plasma knife · 0.66 per model | 65 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.47Bolt shotgun◇ option: Magna-coil rifle · 0.44 per model | 0.93Close combat weapon◇ option: Plasma knife · 0.33 per model | 30 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.93Bolt shotgun◇ option: APM launcher · 0.39 per model | 0.31Close combat weapon◇ option: Plasma knife · 0.17 per model | 15 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.62Bolt shotgun◇ option: APM launcher · 0.70 per model | 0.31Close combat weapon◇ option: Plasma knife · 0.11 per model | 12 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.31Bolt shotgun◇ option: APM launcher · 0.57 per model | 0.15Close combat weapon◇ option: Plasma knife · 0.08 per model | 10 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 50.0 | 33 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 26.7 | 32 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 16.7 | 66 |
| EliteS6 AP-2 D3 (elite melee, precision) | 16.7 | 77 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 13.3 | 92 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 93 |
| Action economyUnits per 100 pts: cheap bodies for actions | 53 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Leagues of Votann infantry
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Ironkin Steeljacks with Melee Weapons3 models | 75 | 95 | 96 | 94 | 31 | 13.0 | 8.76 | 6.67 | 4.44 | 1.67 |
| Ironkin Steeljacks with Heavy Volkanite Disintegrators3 models | 80 | 88 | 85 | 91 | 27 | 8.08 | 4.69 | 3.75 | 2.81 | 1.88 |
| Cthonian Beserks5 models | 95 | 70 | 98 | 42 | 30 | 6.56 | 6.73 | 7.78 | 5.19 | 3.94 |
| Brôkhyr Thunderkyn3 models | 80 | 60 | 81 | 38 | 27 | 6.44 | 6.05 | 3.42 | 3.12 | 1.04 |
| Cthonian Earthshakers2 models | 100 | 49 | 60 | 38 | 17 | 4.51 | 4.52 | 2.53 | 2.25 | 1.00 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Leagues of Votann codex. How these scores work.