Sagitaur Leagues of Votann · Vehicles
Sagitaur is a single model for 85 points in the Leagues of Votann army. On points efficiency the unit ranks 3rd of 25 Leagues of Votann units overall and 1st of 4 among vehicles, with a value score of 79/100 (offense 73, defense 84). Per point, the unit hits hardest into light vehicle (92nd percentile) and is toughest against plasma (95th percentile).
🔭 Scouts✨ Aura🚚 Transport
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured wheels, Twin bolt cannon, HYLas beam cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.36Twin bolt cannon + HYLas beam cannon◇ option: MATR autocannon · 2.78 per model | 0.98Armoured wheels | 41 |
| MEQ5 × T4 Sv3+ W2 infantry | 4.22Twin bolt cannon + HYLas beam cannon◇ option: MATR autocannon · 2.66 per model | 0.39Armoured wheels | 65 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.61Twin bolt cannon + HYLas beam cannon◇ option: MATR autocannon · 1.54 per model | 0.20Armoured wheels | 63 |
| Light vehicleT10 Sv3+ W12 vehicle | 4.52Twin bolt cannon + HYLas beam cannon | 0.20Armoured wheels | 92 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 2.36Twin bolt cannon + HYLas beam cannon | 0.05Armoured wheels | 79 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 191 | 84 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 63.5 | 71 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 26.5 | 95 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.9 | 74 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 6.45 | 52 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 53 |
| Action economyUnits per 100 pts: cheap bodies for actions | 58 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 84 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 92 |
Similar-cost Leagues of Votann vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Kapricus Defenders1 model | 70 | 55 | 66 | 43 | 82 | 2.53 | 3.49 | 2.30 | 4.37 | 3.57 |
| Kapricus Carrier1 model | 70 | 43 | 42 | 43 | 99 | 3.22 | 3.33 | 1.97 | 1.91 | 1.27 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Leagues of Votann codex. How these scores work.