Catacomb Command Barge Necrons · Characters
Catacomb Command Barge is a single model for 120 points in the Necrons army. On points efficiency the unit ranks 24th of 55 Necrons units overall and 4th of 16 among characters, with a value score of 56/100 (offense 39, defense 73). Per point, the unit hits hardest into chaff (53rd percentile) and is toughest against small arms (71st percentile).
🪽 Fly✨ Aura♻️ Revives
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Gauss cannon, Staff of light): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 4.03Gauss cannon + Staff of light◇ option: Tesla cannon · 2.22 per model | — | 53 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.52Gauss cannon + Staff of light | — | 52 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.99Gauss cannon + Staff of light | — | 41 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.30Gauss cannon + Staff of light | — | 31 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.97Gauss cannon + Staff of light | — | 40 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 135 | 71 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 45.0 | 52 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 16.7 | 66 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.0 | 68 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 7.61 | 67 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 56 |
| Action economyUnits per 100 pts: cheap bodies for actions | 37 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 92 |
Similar-cost Necrons characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Skorpekh Lord1 model | 95 | 75 | 88 | 62 | 67 | 4.87 | 4.87 | 4.39 | 4.39 | 2.34 |
| Overlord1 model | 90 | 56 | 77 | 35 | 26 | 3.09 | 5.35 | 2.59 | 3.40 | 3.40 |
| Overlord with Translocation Shroud1 model | 90 | 50 | 66 | 35 | 26 | 3.09 | 5.35 | 2.59 | 2.26 | 2.06 |
| Triarchal Overseer [Crucible]1 model | 120 | 46 | 3 | 89 | 75 | 0.35 | 0.46 | 0.42 | 0.35 | 0.14 |
| Lokhust Lord1 model | 80 | 33 | 25 | 42 | 84 | 4.17 | 2.78 | 1.56 | 0.69 | 0.52 |
| Dynastic Conqueror [Crucible]1 model | 85 | 16 | 4 | 28 | 30 | 0.49 | 0.65 | 0.59 | 0.49 | 0.20 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Necrons codex. How these scores work.