Canoptek Reanimator Necrons · Vehicles
Canoptek Reanimator is a single model for 75 points in the Necrons army. On points efficiency the unit ranks 29th of 55 Necrons units overall and 10th of 14 among vehicles, with a value score of 51/100 (offense 17, defense 86). Per point, the unit hits hardest into chaff (40th percentile) and is toughest against special (88th percentile).
✨ Aura♻️ Revives
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Atomiser beam, Reanimator's claws): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.33Atomiser beam | 1.19Reanimator's claws | 40 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.78Atomiser beam | 0.59Reanimator's claws | 18 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.33Atomiser beam | 0.22Reanimator's claws | 25 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.89Atomiser beam | 0.15Reanimator's claws | 19 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.33Atomiser beam | 0.07Reanimator's claws | 11 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 144 | 75 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 96.0 | 88 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 18.7 | 76 |
| EliteS6 AP-2 D3 (elite melee, precision) | 17.3 | 80 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 7.50 | 66 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 75 |
| Action economyUnits per 100 pts: cheap bodies for actions | 69 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 35 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 92 |
Similar-cost Necrons vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Annihilation Barge1 model | 95 | 86 | 84 | 88 | 81 | 5.65 | 5.99 | 2.65 | 3.39 | 1.96 |
| Convergence of Dominion1 model | 60 | 59 | 27 | 91 | 38 | 2.08 | 2.22 | 2.50 | 1.67 | 0.63 |
| Ghost Ark1 model | 100 | 56 | 13 | 100 | 89 | 3.33 | 1.39 | 0.56 | 0.83 | 0.42 |
| Canoptek Spyders1 model | 65 | 48 | 48 | 49 | 92 | 3.21 | 4.27 | 2.26 | 1.71 | 1.28 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Necrons codex. How these scores work.