Hunta Rig Orks · Monsters
Hunta Rig is a single model for 165 points in the Orks army. On points efficiency the unit ranks 5th of 58 Orks units overall and 1st of 3 among monsters, with a value score of 79/100 (offense 59, defense 99). Per point, the unit hits hardest into TEQ (65th percentile) and is toughest against special (100th percentile).
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Offense: wounds removed per 100 points
Scored with the default wargear (’Eavy Lobba, Butcha Boyz, Savage Horns and Hooves, Saw Blades, Stikka Kannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.73’Eavy Lobba + Stikka Kannon | 3.75Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra) | 48 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.58’Eavy Lobba + Stikka Kannon | 3.86Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra) | 59 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.41’Eavy Lobba + Stikka Kannon | 2.68Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra) | 65 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.40’Eavy Lobba + Stikka Kannon | 2.35Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra) | 61 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.18’Eavy Lobba + Stikka Kannon | 1.30Butcha Boyz + Savage Horns and Hooves (extra) + Saw Blades (extra) | 53 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 262 | 94 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 175 | 100 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 33.4 | 99 |
| EliteS6 AP-2 D3 (elite melee, precision) | 22.7 | 90 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 8.00 | 71 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 67 |
| Action economyUnits per 100 pts: cheap bodies for actions | 20 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Orks monsters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Kill Rig1 model | 175 | 76 | 55 | 97 | 47 | 3.54 | 3.64 | 2.52 | 2.29 | 1.32 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Orks codex. How these scores work.