Iron Priest Space Wolves · Characters
Iron Priest is a single model for 50 points in the Space Wolves army. On points efficiency the unit ranks 50th of 108 Space Wolves units overall and 4th of 29 among characters, with a value score of 58/100 (offense 75, defense 40). Per point, the unit hits hardest into TEQ (86th percentile) and is toughest against small arms (57th percentile).
🏃 Action unit👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (➤ Helfrost pistol - dispersed, ➤ Helfrost pistol - focused, Tempest hammer and Servo-arm): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.89Helfrost pistol (dispersed) | 3.33Tempest hammer and Servo-arm | 50 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.85Helfrost pistol (focused) | 4.44Tempest hammer and Servo-arm | 68 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.67Helfrost pistol (focused) | 4.00Tempest hammer and Servo-arm | 86 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.39Helfrost pistol (focused) | 2.67Tempest hammer and Servo-arm | 68 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.56Helfrost pistol (focused) | 2.00Tempest hammer and Servo-arm | 72 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 96.0 | 57 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 36.0 | 44 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 9.60 | 29 |
| EliteS6 AP-2 D3 (elite melee, precision) | 12.0 | 51 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.72 | 40 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 43 |
| Action economyUnits per 100 pts: cheap bodies for actions | 95 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 30 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Space Wolves characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Judiciar1 model | 55 | 63 | 97 | 29 | 59 | 6.31 | 7.58 | 5.19 | 4.21 | 3.79 |
| Ancient in Terminator Armour1 model | 65 | 62 | 72 | 52 | 40 | 4.27 | 5.70 | 2.93 | 2.28 | 1.71 |
| Wolf Guard Battle Leader1 model | 65 | 56 | 82 | 30 | 53 | 5.98 | 7.94 | 3.74 | 1.99 | 1.50 |
| Techmarine1 model | 55 | 56 | 80 | 32 | 59 | 5.05 | 5.66 | 3.68 | 2.96 | 1.41 |
| Chaplain1 model | 60 | 42 | 61 | 24 | 53 | 4.82 | 4.63 | 2.69 | 2.31 | 0.77 |
| Chaplain in Terminator Armour1 model | 75 | 41 | 41 | 41 | 58 | 3.86 | 3.70 | 2.15 | 1.85 | 0.62 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Space Wolves codex. How these scores work.