🎲 Tactical Reroll

Venerable Dreadnought Space Wolves · Vehicles

Value68
Offense61
Defense74
Utility42
Points125
Models1

Venerable Dreadnought is a single model for 125 points in the Space Wolves army. On points efficiency the unit ranks 29th of 108 Space Wolves units overall and 11th of 33 among vehicles, with a value score of 68/100 (offense 61, defense 74). Per point, the unit hits hardest into light vehicle (84th percentile) and is toughest against small arms (91st percentile).

✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Dreadnought Combat Weapon, Assault Cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.96Assault Cannon2.22Dreadnought Combat Weapon◇ option: Fenrisian great axe (sweep) · 6.66 per model19
MEQ5 × T4 Sv3+ W2 infantry1.07Assault Cannon◇ option: Helfrost cannon (dispersed) · 2.33 per model2.96Dreadnought Combat Weapon◇ option: Fenrisian great axe (strike) · 4.44 per model42
TEQ5 × T5 Sv2+ 4++ W3 infantry0.80Assault Cannon◇ option: Helfrost cannon (dispersed) · 1.37 per model3.33Dreadnought Combat Weapon◇ option: Fenrisian great axe (strike) · 4.49 per model76
Light vehicleT10 Sv3+ W12 vehicle0.71Assault Cannon◇ option: Multi-melta · 1.56 per model3.55Dreadnought Combat Weapon◇ option: Fenrisian great axe (strike) · 5.59 per model84
Heavy vehicleT12 Sv2+ W16 vehicle0.53Assault Cannon◇ option: Multi-melta · 1.30 per model2.00Dreadnought Combat Weapon◇ option: Fenrisian great axe (strike) · 2.99 per model72

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)23091
SpecialS5 AP-1 D1 (heavy bolter-class)57.666
PlasmaS8 AP-2 D2 (plasma, power fist)19.278
EliteS6 AP-2 D3 (elite melee, precision)14.466
Anti-tankS12 AP-3 D6 (lascannon, melta)5.0028

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts53
Action economyUnits per 100 pts: cheap bodies for actions34
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts35
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Space Wolves vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Brutalis Dreadnought1 model150847989153.343.453.894.663.00
Wulfen Dreadnought1 model13582838134.934.103.704.142.21
Invictor Tactical Warsuit1 model125768566466.603.703.333.552.67
Ballistus Dreadnought1 model150694889153.042.351.993.251.90
Land Speeder1 model105698256694.134.472.893.873.03
Gladiator Valiant1 model150697067112.354.032.574.273.19

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Wolves codex. How these scores work.

See all Space Wolves rankings