🎲 Tactical Reroll

Thunderwolf Cavalry Space Wolves · Mounted

Value79
Offense86
Defense72
Utility64
Points100
Models3

Thunderwolf Cavalry comes as 3 models for 100 points in the Space Wolves army. On points efficiency the unit ranks 10th of 108 Space Wolves units overall and 1st of 3 among mounted, with a value score of 79/100 (offense 86, defense 72). Per point, the unit hits hardest into MEQ (96th percentile) and is toughest against elite (81st percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Wolf Guard Weapon, Crushing teeth and claws, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.89Bolt pistol◇ option: Boltgun · 0.59 per model7.65Wolf Guard Weapon + Crushing teeth and claws (extra)90
MEQ5 × T4 Sv3+ W2 infantry0.33Bolt pistol◇ option: Plasma pistol (supercharge) · 0.93 per model7.84Wolf Guard Weapon + Crushing teeth and claws (extra)96
TEQ5 × T5 Sv2+ 4++ W3 infantry0.11Bolt pistol◇ option: Plasma pistol (supercharge) · 0.40 per model4.00Wolf Guard Weapon + Crushing teeth and claws (extra)86
Light vehicleT10 Sv3+ W12 vehicle0.11Bolt pistol◇ option: Plasma pistol (supercharge) · 0.37 per model2.15Wolf Guard Weapon + Crushing teeth and claws (extra)56
Heavy vehicleT12 Sv2+ W16 vehicle0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.30 per model1.58Wolf Guard Weapon + Crushing teeth and claws (extra)61

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)10860
SpecialS5 AP-1 D1 (heavy bolter-class)72.075
PlasmaS8 AP-2 D2 (plasma, power fist)13.551
EliteS6 AP-2 D3 (elite melee, precision)18.081
Anti-tankS12 AP-3 D6 (lascannon, melta)6.8658

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts84
Action economyUnits per 100 pts: cheap bodies for actions46
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Wolves mounted

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Outrider Squad3 models70603288836.352.861.270.950.64

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Wolves codex. How these scores work.

See all Space Wolves rankings