🎲 Tactical Reroll

Wolf Scouts Space Wolves · Infantry

Value52
Offense84
Defense20
Utility31
Points90
Models6

Wolf Scouts come as 6 models for 90 points in the Space Wolves army. On points efficiency the unit ranks 58th of 108 Space Wolves units overall and 17th of 28 among infantry, with a value score of 52/100 (offense 84, defense 20). Per point, the unit hits hardest into chaff (97th percentile) and is toughest against anti-tank (71st percentile).

🥷 Infiltrators🔭 Scouts

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Teeth and Claws, ➤ Plasma pistol - supercharge, ➤ Plasma pistol - standard, Power weapon, Combat Blade): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry3.70Plasma pistol (supercharge)◇ option: Thunderclap · 1.39 per model9.55Power weapon + Combat Blade97
MEQ5 × T4 Sv3+ W2 infantry6.15Plasma pistol (supercharge)◇ option: Thunderclap · 1.22 per model5.02Power weapon + Combat Blade87
TEQ5 × T5 Sv2+ 4++ W3 infantry2.49Plasma pistol (supercharge)◇ option: Thunderclap · 0.54 per model2.39Power weapon + Combat Blade◇ option: Runic Stave · 0.79 per model58
Light vehicleT10 Sv3+ W12 vehicle2.47Plasma pistol (supercharge)1.56Power weapon + Combat Blade◇ option: Runic Stave · 0.66 per model64
Heavy vehicleT12 Sv2+ W16 vehicle1.98Plasma pistol (supercharge)1.07Power weapon + Combat Blade72

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16.04
SpecialS5 AP-1 D1 (heavy bolter-class)10.01
PlasmaS8 AP-2 D2 (plasma, power fist)8.0018
EliteS6 AP-2 D3 (elite melee, precision)10.036
Anti-tankS12 AP-3 D6 (lascannon, melta)8.0071

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions53
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts94
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Wolves infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Wulfen with Storm Shields5 models10086947854.445.814.998.296.64
Aggressor Squad3 models80839966279.609.265.315.554.17
Wulfen5 models8576965579.3810.45.813.272.45
Bladeguard Veteran Squad3 models80748662336.678.494.062.221.67
Eradicator Squad with Heavy Bolters3 models80717666276.257.303.121.881.25
Company Heroes4 models105706971227.255.732.541.591.17

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Wolves codex. How these scores work.

See all Space Wolves rankings