🎲 Tactical Reroll

Wolf Guard Headtakers Space Wolves · Infantry

Value69
Offense84
Defense55
Utility37
Points85
Models3

Wolf Guard Headtakers come as 3 models for 85 points in the Space Wolves army. On points efficiency the unit ranks 24th of 108 Space Wolves units overall and 11th of 28 among infantry, with a value score of 69/100 (offense 84, defense 55). Per point, the unit hits hardest into MEQ (96th percentile) and is toughest against anti-tank (89th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Master-crafted Power Weapon, Heavy Bolt Pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.31Heavy Bolt Pistol6.27Master-crafted Power Weapon◇ option: Paired Master-crafted Power Weapons · 2.60 per model82
MEQ5 × T4 Sv3+ W2 infantry0.59Heavy Bolt Pistol7.99Master-crafted Power Weapon◇ option: Paired Master-crafted Power Weapons · 2.93 per model96
TEQ5 × T5 Sv2+ 4++ W3 infantry0.26Heavy Bolt Pistol3.82Master-crafted Power Weapon◇ option: Paired Master-crafted Power Weapons · 1.58 per model84
Light vehicleT10 Sv3+ W12 vehicle0.20Heavy Bolt Pistol2.09Master-crafted Power Weapon◇ option: Paired Master-crafted Power Weapons · 0.89 per model55
Heavy vehicleT12 Sv2+ W16 vehicle0.13Heavy Bolt Pistol1.57Master-crafted Power Weapon◇ option: Paired Master-crafted Power Weapons · 0.67 per model61

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)63.542
SpecialS5 AP-1 D1 (heavy bolter-class)31.839
PlasmaS8 AP-2 D2 (plasma, power fist)16.968
EliteS6 AP-2 D3 (elite melee, precision)10.642
Anti-tankS12 AP-3 D6 (lascannon, melta)11.589

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts72
Action economyUnits per 100 pts: cheap bodies for actions58
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts30
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Wolves infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Wulfen with Storm Shields5 models10086947854.445.814.998.296.64
Aggressor Squad3 models80839966279.609.265.315.554.17
Wulfen5 models8576965579.3810.45.813.272.45
Bladeguard Veteran Squad3 models80748662336.678.494.062.221.67
Eradicator Squad with Heavy Bolters3 models80717666276.257.303.121.881.25
Company Heroes4 models105706971227.255.732.541.591.17

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Wolves codex. How these scores work.

See all Space Wolves rankings