Cato Sicarius Ultramarines · Epic Heroes
Cato Sicarius is a single model for 105 points in the Ultramarines army. On points efficiency the unit ranks 53rd of 98 Ultramarines units overall and 4th of 11 among epic heroes, with a value score of 47/100 (offense 80, defense 15). Per point, the unit hits hardest into TEQ (85th percentile) and is toughest against small arms (38th percentile).
👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Artisan Plasma Pistol, ➤ Talassarian Tempest Blade - Strike, ➤ Talassarian Tempest Blade - Coup de Grace, ➤ Talassarian Tempest Blade - Sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.66Artisan Plasma Pistol | 5.71Talassarian Tempest Blade (Sweep) | 76 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.10Artisan Plasma Pistol | 4.23Talassarian Tempest Blade (Coup de Grace) | 65 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.53Artisan Plasma Pistol | 3.97Talassarian Tempest Blade (Strike) | 85 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.44Artisan Plasma Pistol | 2.91Talassarian Tempest Blade (Strike) | 73 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.35Artisan Plasma Pistol | 1.59Talassarian Tempest Blade (Strike) | 62 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 57.1 | 38 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 21.4 | 22 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 6.86 | 13 |
| EliteS6 AP-2 D3 (elite melee, precision) | 5.71 | 10 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.24 | 15 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 9 |
| Action economyUnits per 100 pts: cheap bodies for actions | 43 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Ultramarines epic heroes
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Wardens of Ultramar6 models | 120 | 81 | 77 | 85 | 23 | 7.84 | 6.06 | 3.03 | 1.85 | 1.31 |
| Chief Librarian Tigurius1 model | 85 | 48 | 88 | 9 | 21 | 7.31 | 6.73 | 4.21 | 3.05 | 1.31 |
| Captain Sicarius1 model | 85 | 48 | 76 | 20 | 21 | 4.31 | 5.74 | 2.94 | 2.61 | 1.96 |
| Captain Titus1 model | 100 | 45 | 53 | 37 | 13 | 4.63 | 5.50 | 3.03 | 1.11 | 0.74 |
| Uriel Ventris1 model | 105 | 38 | 68 | 8 | 10 | 4.76 | 5.02 | 3.09 | 2.54 | 0.95 |
| Lieutenant Titus1 model | 70 | 38 | 46 | 30 | 36 | 6.61 | 3.97 | 2.65 | 0.79 | 0.53 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Ultramarines codex. How these scores work.