Khorne Lord of Skulls World Eaters · Vehicles
Khorne Lord of Skulls is a single model for 505 points in the World Eaters army. On points efficiency the unit ranks 30th of 36 World Eaters units overall and 8th of 10 among vehicles, with a value score of 45/100 (offense 37, defense 54). Per point, the unit hits hardest into heavy vehicle (83rd percentile) and is toughest against special (66th percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (➤ Great cleaver of Khorne - strike, ➤ Great cleaver of Khorne - sweep, Hades gatling cannon, Gorestorm cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.77Hades gatling cannon + Gorestorm cannon | 1.82Great cleaver of Khorne (sweep) | 13 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.84Hades gatling cannon + Gorestorm cannon | 1.89Great cleaver of Khorne (sweep) | 20 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.58Hades gatling cannon + Gorestorm cannon | 1.24Great cleaver of Khorne (sweep) | 31 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.30Hades gatling cannon + Gorestorm cannon◇ option: Skullhurler · 5.66 per model | 2.19Great cleaver of Khorne (strike) | 57 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.85Hades gatling cannon + Gorestorm cannon◇ option: Daemongore cannon · 5.17 per model | 2.62Great cleaver of Khorne (strike) | 83 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 85.5 | 54 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 57.0 | 66 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.7 | 37 |
| EliteS6 AP-2 D3 (elite melee, precision) | 14.3 | 65 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 6.54 | 55 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 27 |
| Action economyUnits per 100 pts: cheap bodies for actions | 2 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official World Eaters codex. How these scores work.