🎲 Tactical Reroll

Swooping Hawks Aeldari · Infantry

Value41
Offense59
Defense22
Utility81
Points95
Models5

Swooping Hawks come as 5 models for 95 points in the Aeldari army. On points efficiency the unit ranks 45th of 79 Aeldari units overall and 11th of 18 among infantry, with a value score of 41/100 (offense 59, defense 22). Per point, the unit hits hardest into chaff (86th percentile) and is toughest against anti-tank (82nd percentile).

🪂 Deep Strike🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Lasblaster, Close Combat Weapon, Hawk's Talon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry6.80Lasblaster + Hawk's Talon◇ option: Scatter Laser · 1.86 per model2.34Close Combat Weapon◇ option: Power Sword · 1.90 per model86
MEQ5 × T4 Sv3+ W2 infantry3.45Lasblaster + Hawk's Talon0.78Close Combat Weapon◇ option: Power Sword · 1.11 per model51
TEQ5 × T5 Sv2+ 4++ W3 infantry1.88Lasblaster + Hawk's Talon0.39Close Combat Weapon◇ option: Power Sword · 0.56 per model38
Light vehicleT10 Sv3+ W12 vehicle2.34Lasblaster + Hawk's Talon0.39Close Combat Weapon◇ option: Power Sword · 0.37 per model61
Heavy vehicleT12 Sv2+ W16 vehicle1.23Lasblaster + Hawk's Talon0.20Close Combat Weapon◇ option: Power Sword · 0.28 per model50

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)15.84
SpecialS5 AP-1 D1 (heavy bolter-class)11.83
PlasmaS8 AP-2 D2 (plasma, power fist)9.4729
EliteS6 AP-2 D3 (elite melee, precision)9.4734
Anti-tankS12 AP-3 D6 (lascannon, melta)9.4782

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts81
Action economyUnits per 100 pts: cheap bodies for actions50
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Aeldari infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Troupe5 models85679242828.534.904.363.273.27
Striking Scorpions5 models756590419811.47.363.582.671.88
Howling Banshees5 models85648742516.548.335.202.181.63
Ynnari Incubi5 models80639036528.307.993.432.782.08
Dark Reapers5 models95527925304.683.904.393.511.75
Corsair Voidscarred5 models70476627769.484.762.381.591.19

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Aeldari codex. How these scores work.

See all Aeldari rankings