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Commissar Graves Astra Militarum · Epic Heroes

Value65
Offense44
Defense86
Utility51
Points125
Models1

Commissar Graves is a single model for 125 points in the Astra Militarum army. On points efficiency the unit ranks 16th of 75 Astra Militarum units overall and 3rd of 9 among epic heroes, with a value score of 65/100 (offense 44, defense 86). Per point, the unit hits hardest into chaff (63rd percentile) and is toughest against elite (84th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Prefectus heavy stubber, Enforcer crew, Armoured hull, Chiron gatling cannon, Power sword and Manus Mortis): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.26Prefectus heavy stubber + Chiron gatling cannon4.77Power sword and Manus Mortis + Enforcer crew (extra) + Armoured hull (extra)63
MEQ5 × T4 Sv3+ W2 infantry2.13Prefectus heavy stubber + Chiron gatling cannon3.67Power sword and Manus Mortis + Enforcer crew (extra) + Armoured hull (extra)55
TEQ5 × T5 Sv2+ 4++ W3 infantry0.80Prefectus heavy stubber + Chiron gatling cannon2.22Power sword and Manus Mortis + Enforcer crew (extra) + Armoured hull (extra)49
Light vehicleT10 Sv3+ W12 vehicle0.53Prefectus heavy stubber + Chiron gatling cannon1.84Power sword and Manus Mortis + Enforcer crew (extra) + Armoured hull (extra)47
Heavy vehicleT12 Sv2+ W16 vehicle0.27Prefectus heavy stubber + Chiron gatling cannon0.70Power sword and Manus Mortis + Enforcer crew (extra) + Armoured hull (extra)28

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)17381
SpecialS5 AP-1 D1 (heavy bolter-class)57.666
PlasmaS8 AP-2 D2 (plasma, power fist)19.278
EliteS6 AP-2 D3 (elite melee, precision)19.284
Anti-tankS12 AP-3 D6 (lascannon, melta)9.3882

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts75
Action economyUnits per 100 pts: cheap bodies for actions34
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Astra Militarum epic heroes

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Gaunt’s Ghosts6 models95656071956.553.212.401.931.27
Lord Solar Leontus1 model130273816433.553.542.161.750.66
Commissar Yarrick1 model1201628582.783.091.591.240.93
Ursula Creed1 model85582212.091.390.780.350.26

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings