Commissar Yarrick Astra Militarum · Epic Heroes
Commissar Yarrick is a single model for 120 points in the Astra Militarum army. On points efficiency the unit ranks 70th of 75 Astra Militarum units overall and 8th of 9 among epic heroes, with a value score of 16/100 (offense 28, defense 5). Per point, the unit hits hardest into MEQ (45th percentile) and is toughest against anti-tank (9th percentile).
👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Laspistol, Power sword, Power klaw, Bale Eye, Storm bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.77Bale Eye + Storm bolter | 2.78Power sword | 29 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.47Bale Eye + Storm bolter | 3.09Power klaw | 45 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.28Bale Eye + Storm bolter | 1.59Power klaw | 32 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.00Bale Eye + Storm bolter | 1.24Power klaw | 29 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.39Bale Eye + Storm bolter | 0.93Power klaw | 38 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 16.7 | 5 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 12.5 | 4 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 6.00 | 8 |
| EliteS6 AP-2 D3 (elite melee, precision) | 5.00 | 7 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.71 | 9 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 7 |
| Action economyUnits per 100 pts: cheap bodies for actions | 37 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Astra Militarum epic heroes
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Gaunt’s Ghosts6 models | 95 | 65 | 60 | 71 | 95 | 6.55 | 3.21 | 2.40 | 1.93 | 1.27 |
| Commissar Graves1 model | 125 | 65 | 44 | 86 | 51 | 4.77 | 3.67 | 2.22 | 1.84 | 0.70 |
| Lord Solar Leontus1 model | 130 | 27 | 38 | 16 | 43 | 3.55 | 3.54 | 2.16 | 1.75 | 0.66 |
| Ursula Creed1 model | 85 | 5 | 8 | 2 | 21 | 2.09 | 1.39 | 0.78 | 0.35 | 0.26 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.