🎲 Tactical Reroll

Chaos Lord with Jump Pack Chaos Daemons · Characters

Value22
Offense25
Defense19
Utility74
Points80
Models1

Chaos Lord with Jump Pack is a single model for 80 points in the Chaos Daemons army. On points efficiency the unit ranks 77th of 80 Chaos Daemons units overall and 31st of 33 among characters, with a value score of 22/100 (offense 25, defense 19). Per point, the unit hits hardest into chaff (55th percentile) and is toughest against anti-tank (38th percentile).

🪂 Deep Strike🪽 Fly👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Accursed weapon, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.46Bolt pistol◇ option: Plasma pistol (standard) · 0.69 per model4.17Accursed weapon◇ option: Twin lightning claws · 4.44 per model55
MEQ5 × T4 Sv3+ W2 infantry0.17Bolt pistol◇ option: Plasma pistol (supercharge) · 1.16 per model2.78Accursed weapon◇ option: Power fist · 4.63 per model37
TEQ5 × T5 Sv2+ 4++ W3 infantry0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.56 per model1.56Accursed weapon◇ option: Power fist · 2.33 per model31
Light vehicleT10 Sv3+ W12 vehicle0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.46 per model0.69Accursed weapon◇ option: Power fist · 1.85 per model15
Heavy vehicleT12 Sv2+ W16 vehicle0.03Bolt pistol◇ option: Plasma pistol (supercharge) · 0.37 per model0.52Accursed weapon◇ option: Power fist · 1.39 per model18

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)37.526
SpecialS5 AP-1 D1 (heavy bolter-class)18.817
PlasmaS8 AP-2 D2 (plasma, power fist)9.0024
EliteS6 AP-2 D3 (elite melee, precision)7.5020
Anti-tankS12 AP-3 D6 (lascannon, melta)5.5638

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts16
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts94
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Bloodmaster1 model65538918805.345.706.414.271.60
Traitor Enforcer2 models70508219675.695.703.362.861.53

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.

See all Chaos Daemons rankings