Bloodthirster Chaos Daemons · Characters
Bloodthirster is a single model for 320 points in the Chaos Daemons army. On points efficiency the unit ranks 27th of 80 Chaos Daemons units overall and 7th of 33 among characters, with a value score of 60/100 (offense 66, defense 55). Per point, the unit hits hardest into heavy vehicle (96th percentile) and is toughest against special (73rd percentile).
🪂 Deep Strike🪽 Fly✨ Aura
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Hellfire breath, ➤ Great axe of Khorne - strike, ➤ Great axe of Khorne - sweep): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.61Hellfire breath◇ option: Lash of Khorne · 3.47 per model | 2.87Great axe of Khorne (sweep)◇ option: Axe of Khorne (sweep) · 9.69 per model | 32 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.36Hellfire breath◇ option: Lash of Khorne · 4.16 per model | 2.99Great axe of Khorne (sweep) | 43 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.18Hellfire breath◇ option: Lash of Khorne · 1.90 per model | 2.36Great axe of Khorne (sweep) | 53 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.09Hellfire breath◇ option: Bloodflail · 2.19 per model | 3.62Great axe of Khorne (strike) | 85 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.06Hellfire breath◇ option: Bloodflail · 1.88 per model | 4.28Great axe of Khorne (strike) | 96 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 101 | 59 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 67.5 | 73 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 16.9 | 67 |
| EliteS6 AP-2 D3 (elite melee, precision) | 11.3 | 45 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.27 | 34 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 27 |
| Action economyUnits per 100 pts: cheap bodies for actions | 7 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 94 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 92 |
Similar-cost Chaos Daemons characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Great Unclean One1 model | 265 | 71 | 46 | 95 | 63 | 2.72 | 2.17 | 2.18 | 2.95 | 1.96 |
| Keeper of Secrets1 model | 265 | 63 | 54 | 73 | 73 | 2.62 | 3.07 | 3.39 | 2.26 | 1.57 |
| Lord of Change1 model | 320 | 41 | 31 | 50 | 69 | 1.95 | 2.44 | 2.33 | 1.55 | 1.17 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.