Contorted Epitome Chaos Daemons ยท Characters
Contorted Epitome is a single model for 115 points in the Chaos Daemons army. On points efficiency the unit ranks 64th of 80 Chaos Daemons units overall and 23rd of 33 among characters, with a value score of 34/100 (offense 36, defense 33). Per point, the unit hits hardest into chaff (56th percentile) and is toughest against special (51st percentile).
๐ช Deep Strike๐ Leader
โ๏ธ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Coiled tentacles, Ravaging claws): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | ๐ฏ Ranged | โ๏ธ Melee | %ile |
|---|---|---|---|
| Chaff10 ร T3 Sv5+ W1 infantry | โ | 4.23Ravaging claws + Coiled tentacles (extra) | 56 |
| MEQ5 ร T4 Sv3+ W2 infantry | โ | 2.75Ravaging claws + Coiled tentacles (extra) | 36 |
| TEQ5 ร T5 Sv2+ 4++ W3 infantry | โ | 1.72Ravaging claws + Coiled tentacles (extra) | 34 |
| Light vehicleT10 Sv3+ W12 vehicle | โ | 1.22Ravaging claws + Coiled tentacles (extra) | 29 |
| Heavy vehicleT12 Sv2+ W16 vehicle | โ | 1.14Ravaging claws + Coiled tentacles (extra) | 47 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 41.7 | 29 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 41.7 | 51 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.4 | 35 |
| EliteS6 AP-2 D3 (elite melee, precision) | 10.4 | 41 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.79 | 42 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 34 |
| Action economyUnits per 100 pts: cheap bodies for actions | 39 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 81 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Chaos Daemons characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Fateskimmer1 model | 95 | 72 | 71 | 74 | 97 | 4.39 | 3.87 | 2.58 | 2.94 | 2.19 |
| Skullmaster1 model | 85 | 68 | 86 | 49 | 84 | 5.72 | 5.13 | 5.42 | 3.66 | 1.36 |
| Daemonic Charioteer [Crucible]1 model | 120 | 53 | 98 | 8 | 81 | 8.26 | 7.37 | 7.13 | 4.98 | 3.24 |
| Chaos Lord in Terminator Armour1 model | 85 | 45 | 50 | 39 | 47 | 3.92 | 5.22 | 2.49 | 1.31 | 0.98 |
| Sorcerer in Terminator Armour1 model | 80 | 37 | 38 | 37 | 52 | 3.17 | 2.59 | 2.35 | 1.71 | 1.02 |
| Chaos Lord1 model | 90 | 37 | 61 | 14 | 18 | 3.09 | 4.53 | 2.59 | 2.06 | 1.85 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.