Skulltaker Chaos Daemons ยท Epic Heroes
Skulltaker is a single model for 85 points in the Chaos Daemons army. On points efficiency the unit ranks 36th of 80 Chaos Daemons units overall and 6th of 13 among epic heroes, with a value score of 54/100 (offense 92, defense 15). Per point, the unit hits hardest into TEQ (99th percentile) and is toughest against anti-tank (33rd percentile).
๐ช Deep Strike๐ Leader
โ๏ธ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (The Slayer Sword): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | ๐ฏ Ranged | โ๏ธ Melee | %ile |
|---|---|---|---|
| Chaff10 ร T3 Sv5+ W1 infantry | โ | 4.90The Slayer Sword | 65 |
| MEQ5 ร T4 Sv3+ W2 infantry | โ | 5.87The Slayer Sword | 84 |
| TEQ5 ร T5 Sv2+ 4++ W3 infantry | โ | 7.35The Slayer Sword | 99 |
| Light vehicleT10 Sv3+ W12 vehicle | โ | 4.89The Slayer Sword | 94 |
| Heavy vehicleT12 Sv2+ W16 vehicle | โ | 2.94The Slayer Sword | 87 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 23.5 | 11 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 17.6 | 14 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 8.47 | 23 |
| EliteS6 AP-2 D3 (elite melee, precision) | 7.06 | 18 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.23 | 33 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 14 |
| Action economyUnits per 100 pts: cheap bodies for actions | 58 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Chaos Daemons epic heroes
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Karanak1 model | 70 | 53 | 84 | 22 | 98 | 5.95 | 6.34 | 3.93 | 3.17 | 1.19 |
| Epidemius1 model | 80 | 52 | 74 | 30 | 76 | 4.06 | 5.38 | 2.84 | 2.71 | 2.03 |
| The Changeling1 model | 105 | 25 | 45 | 5 | 58 | 4.30 | 3.21 | 2.51 | 2.06 | 0.69 |
| The Masque of Slaanesh1 model | 95 | 24 | 44 | 4 | 60 | 3.07 | 3.51 | 2.00 | 1.75 | 1.75 |
| The Blue Scribes1 model | 75 | 13 | 1 | 24 | 98 | 0.40 | 0.10 | 0.05 | 0.10 | 0.05 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.