Tzeentch Soul Grinder Chaos Daemons · Vehicles
Tzeentch Soul Grinder is a single model for 180 points in the Chaos Daemons army. On points efficiency the unit ranks 12th of 80 Chaos Daemons units overall and 4th of 4 among vehicles, with a value score of 74/100 (offense 60, defense 87). Per point, the unit hits hardest into heavy vehicle (96th percentile) and is toughest against plasma (90th percentile).
🪂 Deep Strike🌫️ Stealth
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Warp gaze, Harvester cannon, Iron claw): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.01Warp gaze + Harvester cannon | 1.54Iron claw | 16 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.16Warp gaze + Harvester cannon | 2.57Iron claw | 33 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.31Warp gaze + Harvester cannon | 2.31Iron claw | 52 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.53Warp gaze + Harvester cannon | 4.65Iron claw | 93 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.39Warp gaze + Harvester cannon | 4.32Iron claw | 96 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 140 | 74 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 93.3 | 87 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 23.3 | 90 |
| EliteS6 AP-2 D3 (elite melee, precision) | 16.7 | 77 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 7.46 | 65 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 62 |
| Action economyUnits per 100 pts: cheap bodies for actions | 16 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 78 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Chaos Daemons vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Slaanesh Soul Grinder1 model | 180 | 82 | 76 | 87 | 35 | 3.08 | 4.03 | 2.55 | 4.65 | 4.32 |
| Khorne Soul Grinder1 model | 180 | 76 | 65 | 87 | 35 | 2.93 | 2.57 | 2.31 | 4.65 | 4.32 |
| Nurgle Soul Grinder1 model | 180 | 75 | 63 | 87 | 35 | 2.53 | 2.57 | 2.31 | 4.65 | 4.32 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Daemons codex. How these scores work.