Mutilators Chaos Space Marines · Infantry
Mutilators come as 3 models for 165 points in the Chaos Space Marines army. On points efficiency the unit ranks 1st of 61 Chaos Space Marines units overall and 1st of 14 among infantry, with a value score of 90/100 (offense 95, defense 84). Per point, the unit hits hardest into heavy vehicle (98th percentile) and is toughest against elite (89th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (➤ Fleshmetal weapons - rending strikes, ➤ Fleshmetal weapons - clawed sweeps, ➤ Fleshmetal weapons - thunderous blows): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | — | 5.56Fleshmetal weapons (clawed sweeps) | 75 |
| MEQ5 × T4 Sv3+ W2 infantry | — | 5.54Fleshmetal weapons (rending strikes) | 80 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | — | 4.78Fleshmetal weapons (rending strikes) | 93 |
| Light vehicleT10 Sv3+ W12 vehicle | — | 6.22Fleshmetal weapons (thunderous blows) | 98 |
| Heavy vehicleT12 Sv2+ W16 vehicle | — | 5.19Fleshmetal weapons (thunderous blows) | 98 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 164 | 79 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 81.8 | 81 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 16.4 | 64 |
| EliteS6 AP-2 D3 (elite melee, precision) | 21.8 | 89 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 7.58 | 67 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 73 |
| Action economyUnits per 100 pts: cheap bodies for actions | 20 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Chaos Space Marines infantry
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Possessed5 models | 120 | 76 | 73 | 80 | 33 | 6.07 | 6.58 | 2.98 | 1.85 | 1.24 |
| Obliterators2 models | 160 | 59 | 67 | 52 | 17 | 3.80 | 3.96 | 2.03 | 3.60 | 2.22 |
| Warp Talons5 models | 125 | 57 | 85 | 28 | 68 | 7.81 | 6.16 | 4.00 | 2.17 | 1.63 |
| Chaos Terminator Squad5 models | 175 | 51 | 33 | 69 | 24 | 4.83 | 3.37 | 1.91 | 0.85 | 0.64 |
| Red Corsairs Raiders5 models | 110 | 50 | 43 | 56 | 65 | 6.62 | 4.04 | 2.02 | 1.01 | 0.67 |
| Havocs5 models | 125 | 49 | 64 | 34 | 13 | 4.20 | 3.74 | 2.89 | 2.29 | 1.50 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.