🎲 Tactical Reroll

Helbrute Chaos Space Marines · Vehicles

Value47
Offense25
Defense69
Utility28
Points130
Models1

Helbrute is a single model for 130 points in the Chaos Space Marines army. On points efficiency the unit ranks 36th of 61 Chaos Space Marines units overall and 9th of 12 among vehicles, with a value score of 47/100 (offense 25, defense 69). Per point, the unit hits hardest into heavy vehicle (53rd percentile) and is toughest against small arms (89th percentile).

✨ Aura

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close combat weapon, ➤ Missile launcher - frag, ➤ Missile launcher - krak, Multi-melta): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.11Missile launcher (frag) + Multi-melta◇ option: Helbrute plasma cannon · 2.22 per model1.43Close combat weapon◇ option: Power scourge · 3.70 per model18
MEQ5 × T4 Sv3+ W2 infantry2.03Missile launcher (krak) + Multi-melta◇ option: Helbrute plasma cannon · 2.78 per model0.57Close combat weapon◇ option: Helbrute fist · 3.70 per model23
TEQ5 × T5 Sv2+ 4++ W3 infantry1.25Missile launcher (krak) + Multi-melta◇ option: Helbrute plasma cannon · 2.00 per model0.28Close combat weapon◇ option: Helbrute fist · 4.17 per model23
Light vehicleT10 Sv3+ W12 vehicle1.59Missile launcher (krak) + Multi-melta◇ option: Twin lascannon · 2.22 per model0.28Close combat weapon◇ option: Helbrute hammer · 5.84 per model42
Heavy vehicleT12 Sv2+ W16 vehicle1.30Missile launcher (krak) + Multi-melta◇ option: Twin lascannon · 1.50 per model0.07Close combat weapon◇ option: Helbrute hammer · 4.95 per model53

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)22289
SpecialS5 AP-1 D1 (heavy bolter-class)55.464
PlasmaS8 AP-2 D2 (plasma, power fist)18.575
EliteS6 AP-2 D3 (elite melee, precision)13.862
Anti-tankS12 AP-3 D6 (lascannon, melta)4.8025

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts51
Action economyUnits per 100 pts: cheap bodies for actions32
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Chaos Space Marines vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Maulerfiend1 model130879084204.704.404.135.864.86
Forgefiend1 model16057486662.783.443.122.081.11
Venomcrawler1 model120565458374.634.382.432.220.74
Chaos Predator Annihilator1 model145401565140.570.740.631.531.23
Chaos Predator Destructor1 model150361161111.241.481.190.890.59
Heldrake1 model17530154571.591.901.090.950.85

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.

See all Chaos Space Marines rankings