Chaos Vindicator Chaos Space Marines · Vehicles
Chaos Vindicator is a single model for 185 points in the Chaos Space Marines army. On points efficiency the unit ranks 8th of 61 Chaos Space Marines units overall and 2nd of 12 among vehicles, with a value score of 71/100 (offense 68, defense 75). Per point, the unit hits hardest into heavy vehicle (93rd percentile) and is toughest against special (91st percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Demolisher cannon, Armoured tracks): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.55Demolisher cannon | 0.45Armoured tracks | 26 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.20Demolisher cannon | 0.18Armoured tracks | 47 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.60Demolisher cannon | 0.09Armoured tracks | 63 |
| Light vehicleT10 Sv3+ W12 vehicle | 4.03Demolisher cannon | 0.09Armoured tracks | 88 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 3.56Demolisher cannon | 0.02Armoured tracks | 93 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 214 | 88 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 107 | 91 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 19.5 | 80 |
| EliteS6 AP-2 D3 (elite melee, precision) | 13.0 | 57 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.39 | 17 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 28 |
| Action economyUnits per 100 pts: cheap bodies for actions | 15 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 40 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Chaos Space Marines vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Maulerfiend1 model | 130 | 87 | 90 | 84 | 20 | 4.70 | 4.40 | 4.13 | 5.86 | 4.86 |
| Chaos Land Raider1 model | 220 | 69 | 43 | 96 | 32 | 1.85 | 2.65 | 1.87 | 3.12 | 2.04 |
| Forgefiend1 model | 160 | 57 | 48 | 66 | 6 | 2.78 | 3.44 | 3.12 | 2.08 | 1.11 |
| Helbrute1 model | 130 | 47 | 25 | 69 | 28 | 2.11 | 2.03 | 1.25 | 1.59 | 1.30 |
| Chaos Predator Annihilator1 model | 145 | 40 | 15 | 65 | 14 | 0.57 | 0.74 | 0.63 | 1.53 | 1.23 |
| Chaos Predator Destructor1 model | 150 | 36 | 11 | 61 | 11 | 1.24 | 1.48 | 1.19 | 0.89 | 0.59 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.