Havocs Chaos Space Marines · Infantry
Havocs come as 5 models for 125 points in the Chaos Space Marines army. On points efficiency the unit ranks 33rd of 61 Chaos Space Marines units overall and 9th of 14 among infantry, with a value score of 49/100 (offense 64, defense 34). Per point, the unit hits hardest into TEQ (68th percentile) and is toughest against anti-tank (57th percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Astartes chainsword, Flamer, Havoc autocannon, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 4.20Flamer + Havoc autocannon◇ option: Havoc reaper chaincannon · 1.91 per model | 4.03Astartes chainsword + Close combat weapon◇ option: Accursed weapon · 1.69 per model | 56 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.74Flamer + Havoc autocannon◇ option: Havoc heavy bolter · 1.50 per model | 1.60Astartes chainsword + Close combat weapon◇ option: Power fist · 1.81 per model | 57 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.89Flamer + Havoc autocannon | 0.59Astartes chainsword + Close combat weapon◇ option: Power fist · 1.05 per model | 68 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.29Flamer + Havoc autocannon◇ option: Havoc lascannon · 1.49 per model | 0.53Astartes chainsword + Close combat weapon◇ option: Power fist · 0.89 per model | 59 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.50Flamer + Havoc autocannon◇ option: Havoc lascannon · 0.99 per model | 0.30Astartes chainsword + Close combat weapon◇ option: Power fist · 0.67 per model | 59 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 72.0 | 47 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 32.0 | 39 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 9.00 | 24 |
| EliteS6 AP-2 D3 (elite melee, precision) | 9.00 | 30 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 6.72 | 57 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 75 |
| Action economyUnits per 100 pts: cheap bodies for actions | 34 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 6 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Chaos Space Marines infantry
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Mutilators3 models | 165 | 90 | 95 | 84 | 30 | 5.56 | 5.54 | 4.78 | 6.22 | 5.19 |
| Possessed5 models | 120 | 76 | 73 | 80 | 33 | 6.07 | 6.58 | 2.98 | 1.85 | 1.24 |
| Obliterators2 models | 160 | 59 | 67 | 52 | 17 | 3.80 | 3.96 | 2.03 | 3.60 | 2.22 |
| Warp Talons5 models | 125 | 57 | 85 | 28 | 68 | 7.81 | 6.16 | 4.00 | 2.17 | 1.63 |
| Accursed Cultists8 models | 90 | 55 | 74 | 36 | 61 | 7.43 | 6.73 | 2.86 | 1.84 | 1.17 |
| Red Corsairs Raiders5 models | 110 | 50 | 43 | 56 | 65 | 6.62 | 4.04 | 2.02 | 1.01 | 0.67 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.