Obliterators Chaos Space Marines · Infantry
Obliterators come as 2 models for 160 points in the Chaos Space Marines army. On points efficiency the unit ranks 11th of 61 Chaos Space Marines units overall and 3rd of 14 among infantry, with a value score of 59/100 (offense 67, defense 52). Per point, the unit hits hardest into light vehicle (85th percentile) and is toughest against elite (68th percentile).
🪂 Deep Strike
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Crushing fists, ➤ Fleshmetal guns - focused malice, ➤ Fleshmetal guns - ruinous salvo, ➤ Fleshmetal guns - warp hail): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.80Fleshmetal guns (ruinous salvo) | 2.78Crushing fists | 49 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.96Fleshmetal guns (ruinous salvo) | 3.65Crushing fists | 60 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.03Fleshmetal guns (ruinous salvo) | 1.82Crushing fists | 42 |
| Light vehicleT10 Sv3+ W12 vehicle | 3.60Fleshmetal guns (focused malice) | 1.48Crushing fists | 85 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 2.22Fleshmetal guns (focused malice) | 1.11Crushing fists | 77 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 113 | 62 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 56.3 | 65 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 11.3 | 40 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.0 | 68 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.21 | 33 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 56 |
| Action economyUnits per 100 pts: cheap bodies for actions | 22 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Chaos Space Marines infantry
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Mutilators3 models | 165 | 90 | 95 | 84 | 30 | 5.56 | 5.54 | 4.78 | 6.22 | 5.19 |
| Possessed5 models | 120 | 76 | 73 | 80 | 33 | 6.07 | 6.58 | 2.98 | 1.85 | 1.24 |
| Warp Talons5 models | 125 | 57 | 85 | 28 | 68 | 7.81 | 6.16 | 4.00 | 2.17 | 1.63 |
| Chaos Terminator Squad5 models | 175 | 51 | 33 | 69 | 24 | 4.83 | 3.37 | 1.91 | 0.85 | 0.64 |
| Red Corsairs Raiders5 models | 110 | 50 | 43 | 56 | 65 | 6.62 | 4.04 | 2.02 | 1.01 | 0.67 |
| Havocs5 models | 125 | 49 | 64 | 34 | 13 | 4.20 | 3.74 | 2.89 | 2.29 | 1.50 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.