Chaos Bikers Chaos Space Marines · Mounted
Chaos Bikers come as 3 models for 70 points in the Chaos Space Marines army. On points efficiency the unit ranks 42nd of 61 Chaos Space Marines units overall and 1st of 1 among mounted, with a value score of 40/100 (offense 12, defense 68). Per point, the unit hits hardest into chaff (49th percentile) and is toughest against plasma (79th percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Combi-bolter, Close combat weapon, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.54Combi-bolter◇ option: Flamer · 1.55 per model | 3.81Close combat weapon◇ option: Accursed weapon · 1.78 per model | 49 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.95Combi-bolter◇ option: Meltagun · 0.98 per model | 1.43Close combat weapon◇ option: Power fist · 2.16 per model | 14 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.32Combi-bolter◇ option: Meltagun · 0.54 per model | 0.48Close combat weapon◇ option: Power fist · 1.08 per model | 7 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.32Combi-bolter◇ option: Meltagun · 0.78 per model | 0.48Close combat weapon◇ option: Power fist · 0.89 per model | 8 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.16Combi-bolter◇ option: Meltagun · 0.65 per model | 0.24Close combat weapon◇ option: Power fist · 0.67 per model | 8 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 116 | 65 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 51.4 | 60 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 19.3 | 79 |
| EliteS6 AP-2 D3 (elite melee, precision) | 9.64 | 35 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 8.40 | 74 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 90 |
| Action economyUnits per 100 pts: cheap bodies for actions | 76 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 67 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.