Sorcerer in Terminator Armour Chaos Space Marines · Characters
Sorcerer in Terminator Armour is a single model for 80 points in the Chaos Space Marines army. On points efficiency the unit ranks 45th of 61 Chaos Space Marines units overall and 11th of 19 among characters, with a value score of 37/100 (offense 38, defense 37). Per point, the unit hits hardest into TEQ (53rd percentile) and is toughest against small arms (62nd percentile).
🪂 Deep Strike👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (➤ Infernal Gaze - witchfire, ➤ Infernal Gaze - focused witchfire, Force weapon, Combi-bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.17Infernal Gaze (focused witchfire) + Combi-bolter | 2.31Force weapon | 38 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.59Infernal Gaze (focused witchfire) + Combi-bolter | 1.78Force weapon | 34 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.35Infernal Gaze (focused witchfire) + Combi-bolter | 1.42Force weapon | 53 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.71Infernal Gaze (focused witchfire) + Combi-bolter | 1.11Force weapon | 44 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.02Infernal Gaze (focused witchfire) + Combi-bolter | 0.37Force weapon | 42 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 113 | 62 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 37.5 | 45 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 11.3 | 40 |
| EliteS6 AP-2 D3 (elite melee, precision) | 7.50 | 20 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.56 | 38 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 16 |
| Action economyUnits per 100 pts: cheap bodies for actions | 63 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Chaos Space Marines characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Red Corsairs Reave-captain1 model | 60 | 51 | 65 | 36 | 80 | 7.78 | 5.18 | 2.92 | 1.30 | 0.97 |
| Traitor Enforcer2 models | 70 | 50 | 82 | 19 | 67 | 5.69 | 5.70 | 3.36 | 2.86 | 1.53 |
| Master of Executions1 model | 70 | 48 | 89 | 7 | 12 | 4.96 | 5.95 | 4.08 | 3.31 | 2.98 |
| Warpsmith1 model | 60 | 48 | 69 | 26 | 53 | 3.70 | 3.95 | 2.60 | 2.96 | 2.22 |
| Dark Apostle3 models | 65 | 46 | 58 | 34 | 78 | 4.96 | 4.44 | 2.57 | 2.22 | 0.76 |
| Chaos Lord in Terminator Armour1 model | 85 | 45 | 50 | 39 | 47 | 3.92 | 5.22 | 2.49 | 1.31 | 0.98 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.