Sorcerer Chaos Space Marines · Characters
Sorcerer is a single model for 60 points in the Chaos Space Marines army. On points efficiency the unit ranks 55th of 61 Chaos Space Marines units overall and 14th of 19 among characters, with a value score of 32/100 (offense 52, defense 12). Per point, the unit hits hardest into TEQ (71st percentile) and is toughest against small arms (27th percentile).
🏃 Action unit👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Bolt pistol, ➤ Infernal Gaze - witchfire, ➤ Infernal Gaze - focused witchfire, Force weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 3.24Infernal Gaze (focused witchfire) | 3.09Force weapon | 39 |
| MEQ5 × T4 Sv3+ W2 infantry | 3.08Infernal Gaze (focused witchfire) | 2.38Force weapon | 45 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 3.01Infernal Gaze (focused witchfire) | 1.89Force weapon | 71 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.16Infernal Gaze (focused witchfire) | 1.48Force weapon | 57 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.30Infernal Gaze (focused witchfire) | 0.49Force weapon | 53 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 40.0 | 27 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 20.0 | 18 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 6.00 | 8 |
| EliteS6 AP-2 D3 (elite melee, precision) | 7.50 | 20 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.81 | 10 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 31 |
| Action economyUnits per 100 pts: cheap bodies for actions | 87 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Chaos Space Marines characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Red Corsairs Reave-captain1 model | 60 | 51 | 65 | 36 | 80 | 7.78 | 5.18 | 2.92 | 1.30 | 0.97 |
| Traitor Enforcer2 models | 70 | 50 | 82 | 19 | 67 | 5.69 | 5.70 | 3.36 | 2.86 | 1.53 |
| Master of Executions1 model | 70 | 48 | 89 | 7 | 12 | 4.96 | 5.95 | 4.08 | 3.31 | 2.98 |
| Warpsmith1 model | 60 | 48 | 69 | 26 | 53 | 3.70 | 3.95 | 2.60 | 2.96 | 2.22 |
| Dark Apostle3 models | 65 | 46 | 58 | 34 | 78 | 4.96 | 4.44 | 2.57 | 2.22 | 0.76 |
| Chaos Lord in Terminator Armour1 model | 85 | 45 | 50 | 39 | 47 | 3.92 | 5.22 | 2.49 | 1.31 | 0.98 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.