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Chaos Lord with Jump Pack Chaos Space Marines · Characters

Value22
Offense25
Defense19
Utility74
Points80
Models1

Chaos Lord with Jump Pack is a single model for 80 points in the Chaos Space Marines army. On points efficiency the unit ranks 58th of 61 Chaos Space Marines units overall and 16th of 19 among characters, with a value score of 22/100 (offense 25, defense 19). Per point, the unit hits hardest into chaff (55th percentile) and is toughest against anti-tank (38th percentile).

🪂 Deep Strike🪽 Fly👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Accursed weapon, Bolt pistol): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.46Bolt pistol◇ option: Plasma pistol (standard) · 0.69 per model4.17Accursed weapon◇ option: Twin lightning claws · 4.44 per model55
MEQ5 × T4 Sv3+ W2 infantry0.17Bolt pistol◇ option: Plasma pistol (supercharge) · 1.16 per model2.78Accursed weapon◇ option: Power fist · 4.63 per model37
TEQ5 × T5 Sv2+ 4++ W3 infantry0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.56 per model1.56Accursed weapon◇ option: Power fist · 2.33 per model31
Light vehicleT10 Sv3+ W12 vehicle0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.46 per model0.69Accursed weapon◇ option: Power fist · 1.85 per model15
Heavy vehicleT12 Sv2+ W16 vehicle0.03Bolt pistol◇ option: Plasma pistol (supercharge) · 0.37 per model0.52Accursed weapon◇ option: Power fist · 1.39 per model18

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)37.526
SpecialS5 AP-1 D1 (heavy bolter-class)18.817
PlasmaS8 AP-2 D2 (plasma, power fist)9.0024
EliteS6 AP-2 D3 (elite melee, precision)7.5020
Anti-tankS12 AP-3 D6 (lascannon, melta)5.5638

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts16
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts94
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Warpsmith1 model60486926533.703.952.602.962.22
Dark Apostle3 models65465834784.964.442.572.220.76
Chaos Lord in Terminator Armour1 model85455039473.925.222.491.310.98

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.

See all Chaos Space Marines rankings