Azrael Dark Angels · Epic Heroes
Azrael is a single model for 140 points in the Dark Angels army. On points efficiency the unit ranks 80th of 103 Dark Angels units overall and 6th of 7 among epic heroes, with a value score of 32/100 (offense 55, defense 9). Per point, the unit hits hardest into MEQ (71st percentile) and is toughest against small arms (34th percentile).
👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Lion's Wrath, The Sword of Secrets): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.99Lion's Wrath | 2.98The Sword of Secrets | 34 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.85Lion's Wrath | 4.72The Sword of Secrets | 71 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.22Lion's Wrath | 2.41The Sword of Secrets | 56 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.73Lion's Wrath | 2.38The Sword of Secrets | 62 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.66Lion's Wrath | 1.19The Sword of Secrets | 48 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 51.4 | 34 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 19.3 | 18 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 5.14 | 4 |
| EliteS6 AP-2 D3 (elite melee, precision) | 4.29 | 4 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 3.71 | 9 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 6 |
| Action economyUnits per 100 pts: cheap bodies for actions | 28 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 18 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Dark Angels epic heroes
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Sammael1 model | 105 | 58 | 86 | 30 | 68 | 5.53 | 6.82 | 3.57 | 3.70 | 1.48 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Dark Angels codex. How these scores work.