🎲 Tactical Reroll

Deathwing Terminator Squad Dark Angels · Infantry

Value74
Offense74
Defense74
Utility27
Points165
Models5

Deathwing Terminator Squad comes as 5 models for 165 points in the Dark Angels army. On points efficiency the unit ranks 13th of 103 Dark Angels units overall and 7th of 26 among infantry, with a value score of 74/100 (offense 74, defense 74). Per point, the unit hits hardest into MEQ (78th percentile) and is toughest against anti-tank (84th percentile).

🪂 Deep Strike

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Offense: wounds removed per 100 points

Scored with the default wargear (Storm Bolter, Power Weapon, Power Fist): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.80Storm Bolter◇ option: Cyclone missile launcher (frag) · 1.95 per model4.98Power Weapon + Power Fist66
MEQ5 × T4 Sv3+ W2 infantry0.67Storm Bolter◇ option: Plasma cannon (supercharge) · 1.93 per model5.25Power Fist + Power Weapon78
TEQ5 × T5 Sv2+ 4++ W3 infantry0.22Storm Bolter◇ option: Plasma cannon (supercharge) · 1.05 per model2.98Power Fist + Power Weapon70
Light vehicleT10 Sv3+ W12 vehicle0.22Storm Bolter◇ option: Cyclone missile launcher (krak) · 0.99 per model2.33Power Fist + Power Weapon◇ option: Chainfist · 1.32 per model61
Heavy vehicleT12 Sv2+ W16 vehicle0.11Storm Bolter◇ option: Cyclone missile launcher (krak) · 0.77 per model1.75Power Fist + Power Weapon◇ option: Chainfist · 1.00 per model66

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16479
SpecialS5 AP-1 D1 (heavy bolter-class)54.564
PlasmaS8 AP-2 D2 (plasma, power fist)18.274
EliteS6 AP-2 D3 (elite melee, precision)9.0932
Anti-tankS12 AP-3 D6 (lascannon, melta)9.9084

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts67
Action economyUnits per 100 pts: cheap bodies for actions20
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts56
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Dark Angels infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Terminator Assault Squad5 models155929193315.256.054.193.563.23
Centurion Assault Squad3 models15086937985.394.945.745.613.33
Terminator Squad5 models160798176295.095.653.282.772.08
Centurion Devastator Squad3 models17568716464.332.862.384.403.03
Hellblaster Squad5 models110649533246.318.554.014.203.37
Inceptor Squad3 models125507328515.215.742.902.201.47

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Dark Angels codex. How these scores work.

See all Dark Angels rankings