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Inner Circle Companions

Infantry · 6 models, 180 pts
Lists43% · in 108 of 254 public lists, September – November 2026
SimulateInner Circle Companions against any unit, in the calculator

SWORD: what Inner Circle Companions kills

Damage for its points

64pts killed
per 100 pts spent

Its 180 pts kill ~115 pts in one activation.Typical melee unit: 55 per 100

Best against heavy vehicles and monsters, weakest against heavy infantry

Into each enemy type

Everything64top 33%
Hordes85top 23%
Line inf.90top 20%
Heavy inf.83top 21%
Light veh.90top 15%
Heavy veh. ★94top 11%
Units near it by SWORD

In Dark Angels

Inner Circle Companions64

Across the game· melee units

Sorcerer in Terminator Armour Chaos Space Marines · just ahead65
Inner Circle Companions 64
Fiends Chaos Daemons · level with it64

SHIELD: how hard Inner Circle Companions is to kill for its points

Toughness for its points

342pts to kill it
per 100 pts spent

Its 180 pts take ~616 pts of enemy units to kill.Typical melee unit: 307 per 100

For its points342top 34%
Units near it by SHIELD

In Dark Angels

Inner Circle Companions342

Across the game· melee units

Knight Ruinator Chaos Knights · just ahead343
Inner Circle Companions 342
Squighog Boyz Orks · level with it342

What reviewers say

7 reviewers
  • Tough and hard to hit in melee 4 of 7
  • Cost-effective elite bodyguard 3 of 7
  • Hit hard in melee 2 of 7
  • Need a good leader to shine 2 of 7
  • Squishy against heavy damage 1 of 7

Compare

UnitLetterSWORDSHIELDLists
Inner Circle Companions180 ptsATop 33%Top 34%108of 254
Deathwing Terminator Squad190 ptsBBottom 36%Top 38%29of 254
Deathwing Knights255 ptsABottom 24%Top 9%157of 254

With a leader

Led by AsmodaiSWORD into its best target
SoloLed
SWORD94117
SHIELD342304
Led by EzekielSWORD into its best target
SoloLed
SWORD94116
SHIELD342367

Per 100 pts: on its own, then with the leader joined.

How we got these numbers

What we ran

Inner Circle Companions, 6 models, 180 pts, with its datasheet's weapons, in Wrath of the Rock. On its own: no leader, no stratagems, no other units' auras. Counted as dice: its own abilities and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

180 pts → kills ~115 pts → 64 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~616 pts → 342 per 100

Top and bottom %

Where each number ranks among the game's 566 melee units. How we score.

The letter

The average of 7 reviewers' newest Dark Angels tier lists: Black Crow Gaming (Lion's Den Dark Angels unit tier list, a DA GT player and his Death Guard opponent) (22 Oct), TacticalRock40K (epic heroes after the codex, 24 Oct; the Dark Angels board of 28 Jun for the other units) (24 Oct), Battleborn 40k (a Dark Angels tournament player on the new points, and three lists from one core) (27 Oct), Auspex Tactics (Dark Angels full rules review after the update, with three 3-0 lists) (5 Oct), TacticalTortoise (The Best Armies in 40k: the two undefeated Dark Angels GT lists, 12 and 19 Oct) (19 Oct), Art of War 40k (new Dark Angels units and detachments, preview points) (19 Sep), Grimdark Breakdown (the leaked Dark Angels rules, guessed points) (21 Sep). A reviewer who would rather not be counted: tell us.

Lists

254 public Dark Angels tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 6 Nov.