Chaos Predator Destructor Death Guard · Vehicles
Chaos Predator Destructor is a single model for 145 points in the Death Guard army. On points efficiency the unit ranks 36th of 42 Death Guard units overall and 10th of 10 among vehicles, with a value score of 42/100 (offense 18, defense 65). Per point, the unit hits hardest into heavy vehicle (37th percentile) and is toughest against special (85th percentile).
✨ Aura
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Predator autocannon, Armoured tracks): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.34Predator autocannon | 0.57Armoured tracks | 7 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.61Predator autocannon | 0.23Armoured tracks | 16 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.38Predator autocannon | 0.12Armoured tracks | 26 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.38Predator autocannon | 0.12Armoured tracks | 34 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.92Predator autocannon | 0.03Armoured tracks | 37 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 137 | 73 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 91.0 | 85 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 18.6 | 76 |
| EliteS6 AP-2 D3 (elite melee, precision) | 12.4 | 54 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.49 | 19 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 45 |
| Action economyUnits per 100 pts: cheap bodies for actions | 26 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Death Guard vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Foetid Bloat-drone1 model | 100 | 83 | 80 | 86 | 78 | 4.86 | 4.95 | 2.75 | 3.33 | 2.22 |
| Helbrute1 model | 110 | 77 | 71 | 83 | 50 | 2.52 | 3.37 | 3.79 | 4.03 | 2.27 |
| Plagueburst Crawler1 model | 170 | 76 | 70 | 83 | 28 | 4.06 | 3.93 | 2.31 | 3.31 | 2.22 |
| Myphitic Blight-hauler1 model | 95 | 76 | 63 | 88 | 71 | 4.00 | 3.15 | 1.98 | 3.25 | 2.59 |
| Foetid Bloat-drone with heavy blight launcher1 model | 125 | 74 | 79 | 70 | 65 | 3.50 | 4.00 | 4.53 | 3.63 | 2.20 |
| Chaos Predator Annihilator1 model | 135 | 45 | 17 | 74 | 44 | 0.62 | 0.80 | 0.68 | 1.65 | 1.32 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Death Guard codex. How these scores work.