Blightlord Terminators Death Guard · Infantry
Blightlord Terminators come as 3 models for 115 points in the Death Guard army. On points efficiency the unit ranks 7th of 42 Death Guard units overall and 2nd of 3 among infantry, with a value score of 77/100 (offense 71, defense 83). Per point, the unit hits hardest into MEQ (77th percentile) and is toughest against anti-tank (86th percentile).
🪂 Deep Strike✨ Aura
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Bubotic blade, Combi-bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.74Combi-bolter◇ option: Reaper autocannon · 2.37 per model | 3.91Bubotic blade◇ option: Flail of corruption · 2.46 per model | 51 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.72Combi-bolter◇ option: Blight launcher · 1.49 per model | 5.13Bubotic blade◇ option: Flail of corruption · 2.66 per model | 77 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.29Combi-bolter◇ option: Reaper autocannon · 1.11 per model | 2.66Bubotic blade◇ option: Flail of corruption · 1.33 per model | 65 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.43Combi-bolter◇ option: Reaper autocannon · 0.83 per model | 2.61Bubotic blade◇ option: Flail of corruption · 1.50 per model | 66 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.22Combi-bolter◇ option: Reaper autocannon · 0.74 per model | 1.96Bubotic blade◇ option: Flail of corruption · 1.00 per model | 71 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 141 | 75 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 70.4 | 75 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 15.7 | 61 |
| EliteS6 AP-2 D3 (elite melee, precision) | 15.7 | 74 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 10.7 | 86 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 58 |
| Action economyUnits per 100 pts: cheap bodies for actions | 39 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Stats, wargear options and rules: see the official Death Guard codex. How these scores work.