Ravager Drukhari · Vehicles
Ravager is a single model for 110 points in the Drukhari army. On points efficiency the unit ranks 8th of 39 Drukhari units overall and 1st of 8 among vehicles, with a value score of 60/100 (offense 56, defense 63). Per point, the unit hits hardest into light vehicle (95th percentile) and is toughest against plasma (80th percentile).
🪂 Deep Strike🪽 Fly
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Bladevanes, Dark Lance): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.51Dark Lance◇ option: Disintegrator Cannon · 1.67 per model | 0.95Bladevanes | 9 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.52Dark Lance◇ option: Disintegrator Cannon · 2.22 per model | 0.46Bladevanes | 32 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 2.27Dark Lance◇ option: Disintegrator Cannon · 1.21 per model | 0.30Bladevanes | 51 |
| Light vehicleT10 Sv3+ W12 vehicle | 5.21Dark Lance | 0.23Bladevanes | 95 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 3.32Dark Lance | 0.08Bladevanes | 91 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 120 | 65 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 45.0 | 52 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 19.6 | 80 |
| EliteS6 AP-2 D3 (elite melee, precision) | 13.1 | 58 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.91 | 45 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 62 |
| Action economyUnits per 100 pts: cheap bodies for actions | 41 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 98 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Drukhari vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Raider1 model | 75 | 56 | 30 | 82 | 95 | 2.31 | 1.24 | 1.11 | 2.72 | 1.63 |
| Voidweaver1 model | 115 | 45 | 73 | 16 | 67 | 3.55 | 3.75 | 2.36 | 4.33 | 3.48 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Drukhari codex. How these scores work.