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Razorwing Jetfighter Drukhari · Vehicles

Value30
Offense41
Defense19
Utility3
Points170
Models1

Razorwing Jetfighter is a single model for 170 points in the Drukhari army. On points efficiency the unit ranks 33rd of 39 Drukhari units overall and 6th of 8 among vehicles, with a value score of 30/100 (offense 41, defense 19). Per point, the unit hits hardest into light vehicle (71st percentile) and is toughest against small arms (46th percentile).

🪽 Fly🌫️ Stealth

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bladed Wings, ➤ Razorwing Missiles - Monoscythe Missiles, ➤ Razorwing Missiles - Neurotoxin Missiles, ➤ Razorwing Missiles - Shatterfield Missiles, Dark Lance, Twin Splinter Rifle): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.85Razorwing Missiles (Neurotoxin Missiles) + Dark Lance + Twin Splinter Rifle0.61Bladed Wings31
MEQ5 × T4 Sv3+ W2 infantry2.43Razorwing Missiles (Monoscythe Missiles) + Dark Lance + Twin Splinter Rifle◇ option: Disintegrator Cannon · 2.22 per model0.29Bladed Wings30
TEQ5 × T5 Sv2+ 4++ W3 infantry1.55Razorwing Missiles (Monoscythe Missiles) + Dark Lance + Twin Splinter Rifle◇ option: Disintegrator Cannon · 1.21 per model0.20Bladed Wings30
Light vehicleT10 Sv3+ W12 vehicle2.81Razorwing Missiles (Monoscythe Missiles) + Dark Lance + Twin Splinter Rifle0.15Bladed Wings71
Heavy vehicleT12 Sv2+ W16 vehicle1.69Razorwing Missiles (Shatterfield Missiles) + Dark Lance + Twin Splinter Rifle0.05Bladed Wings64

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)70.646
SpecialS5 AP-1 D1 (heavy bolter-class)26.531
PlasmaS8 AP-2 D2 (plasma, power fist)7.0614
EliteS6 AP-2 D3 (elite melee, precision)8.4727
Anti-tankS12 AP-3 D6 (lascannon, melta)3.527

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts3
Action economyUnits per 100 pts: cheap bodies for actions19
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts2
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Drukhari vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Voidweaver1 model115457316673.553.752.364.333.48

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Drukhari codex. How these scores work.

See all Drukhari rankings