Starfangs Drukhari · Vehicles
Starfangs is a single model for 70 points in the Drukhari army. On points efficiency the unit ranks 15th of 39 Drukhari units overall and 4th of 8 among vehicles, with a value score of 53/100 (offense 76, defense 31). Per point, the unit hits hardest into MEQ (88th percentile) and is toughest against special (60th percentile).
🔭 Scouts🪽 Fly
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Wraithbone Hull, Disintegrator Cannon, Starfang Grenade Launcher): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 5.56Disintegrator Cannon + Starfang Grenade Launcher | 1.19Wraithbone Hull | 74 |
| MEQ5 × T4 Sv3+ W2 infantry | 6.33Disintegrator Cannon + Starfang Grenade Launcher | 0.48Wraithbone Hull | 88 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 3.20Disintegrator Cannon + Starfang Grenade Launcher | 0.24Wraithbone Hull | 74 |
| Light vehicleT10 Sv3+ W12 vehicle | 2.65Disintegrator Cannon + Starfang Grenade Launcher | 0.24Wraithbone Hull | 67 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 1.06Disintegrator Cannon + Starfang Grenade Launcher | 0.06Wraithbone Hull | 44 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 77.1 | 50 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 51.4 | 60 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 9.64 | 31 |
| EliteS6 AP-2 D3 (elite melee, precision) | 8.57 | 27 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 4.45 | 18 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 65 |
| Action economyUnits per 100 pts: cheap bodies for actions | 76 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 94 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Drukhari vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Starweaver1 model | 70 | 57 | 65 | 49 | 94 | 4.17 | 4.29 | 2.47 | 2.86 | 1.43 |
| Raider1 model | 75 | 56 | 30 | 82 | 95 | 2.31 | 1.24 | 1.11 | 2.72 | 1.63 |
| Venom1 model | 65 | 23 | 22 | 24 | 96 | 3.05 | 3.02 | 1.78 | 0.76 | 0.48 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Drukhari codex. How these scores work.