🎲 Tactical Reroll

Scourges with Shardcarbines Drukhari · Infantry

Value32
Offense29
Defense35
Utility90
Points75
Models5

Scourges with Shardcarbines come as 5 models for 75 points in the Drukhari army. On points efficiency the unit ranks 31st of 39 Drukhari units overall and 8th of 8 among infantry, with a value score of 32/100 (offense 29, defense 35). Per point, the unit hits hardest into chaff (78th percentile) and is toughest against anti-tank (90th percentile).

🪂 Deep Strike🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Shardcarbine, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.92Shardcarbine◇ option: Shredder · 1.73 per model2.96Close combat weapon◇ option: Power Weapon · 1.33 per model78
MEQ5 × T4 Sv3+ W2 infantry2.96Shardcarbine◇ option: Blaster · 1.11 per model0.99Close combat weapon◇ option: Power Weapon · 0.89 per model42
TEQ5 × T5 Sv2+ 4++ W3 infantry1.48Shardcarbine◇ option: Blaster · 0.61 per model0.49Close combat weapon◇ option: Power Weapon · 0.67 per model29
Light vehicleT10 Sv3+ W12 vehicle0.74Shardcarbine◇ option: Blaster · 0.95 per model0.49Close combat weapon◇ option: Power Weapon · 0.22 per model16
Heavy vehicleT12 Sv2+ W16 vehicle0.37Shardcarbine◇ option: Blaster · 0.83 per model0.25Close combat weapon◇ option: Power Weapon · 0.17 per model12

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)20.08
SpecialS5 AP-1 D1 (heavy bolter-class)15.07
PlasmaS8 AP-2 D2 (plasma, power fist)12.044
EliteS6 AP-2 D3 (elite melee, precision)12.051
Anti-tankS12 AP-3 D6 (lascannon, melta)12.090

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts86
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Drukhari infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Troupe5 models85679242828.534.904.363.273.27
Incubi5 models90609228418.689.214.722.631.98
Mandrakes5 models80578330987.285.213.472.082.08
Corsair Voidscarred5 models70476627769.484.762.381.591.19
Corsair Skyreavers5 models75406218918.854.442.221.481.11

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Drukhari codex. How these scores work.

See all Drukhari rankings