🎲 Tactical Reroll

Hand of the Archon Drukhari · Infantry

Value32
Offense23
Defense41
Utility57
Points115
Models10

Hand of the Archon comes as 10 models for 115 points in the Drukhari army. On points efficiency the unit ranks 30th of 39 Drukhari units overall and 7th of 8 among infantry, with a value score of 32/100 (offense 23, defense 41). Per point, the unit hits hardest into chaff (69th percentile) and is toughest against anti-tank (91st percentile).

🔭 Scouts

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Splinter Rifle, Close Combat Weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.13Splinter Rifle◇ option: Shredder · 1.00 per model3.86Close Combat Weapon◇ option: Power Weapon · 1.00 per model69
MEQ5 × T4 Sv3+ W2 infantry2.58Splinter Rifle◇ option: Splinter Cannon · 0.98 per model1.29Close Combat Weapon◇ option: Power Weapon · 0.96 per model33
TEQ5 × T5 Sv2+ 4++ W3 infantry1.29Splinter Rifle◇ option: Splinter Cannon · 0.85 per model0.64Close Combat Weapon◇ option: Power Weapon · 0.89 per model24
Light vehicleT10 Sv3+ W12 vehicle0.64Splinter Rifle◇ option: Dark Lance · 1.13 per model0.64Close Combat Weapon◇ option: Pain sculptors · 0.31 per model13
Heavy vehicleT12 Sv2+ W16 vehicle0.32Splinter Rifle◇ option: Dark Lance · 1.06 per model0.32Close Combat Weapon◇ option: Power Weapon · 0.22 per model11

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)26.114
SpecialS5 AP-1 D1 (heavy bolter-class)19.618
PlasmaS8 AP-2 D2 (plasma, power fist)12.549
EliteS6 AP-2 D3 (elite melee, precision)12.556
Anti-tankS12 AP-3 D6 (lascannon, melta)12.591

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts91
Action economyUnits per 100 pts: cheap bodies for actions39
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts56
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Drukhari infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Troupe5 models85679242828.534.904.363.273.27
Incubi5 models90609228418.689.214.722.631.98
Mandrakes5 models80578330987.285.213.472.082.08
Scourges with Heavy Weapons5 models110457118765.806.083.461.621.06
Corsair Skyreavers5 models75406218918.854.442.221.481.11
Scourges with Shardcarbines5 models75322935905.922.961.480.740.37

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Drukhari codex. How these scores work.

See all Drukhari rankings