Rogal Dorn Commander Genestealer Cults · Characters
Rogal Dorn Commander is a single model for 290 points in the Genestealer Cults army. On points efficiency the unit ranks 46th of 99 Genestealer Cults units overall and 9th of 34 among characters, with a value score of 53/100 (offense 19, defense 87). Per point, the unit hits hardest into light vehicle (36th percentile) and is toughest against elite (93rd percentile).
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured tracks, Heavy stubber, Castigator gatling cannon, Twin battle cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 2.31Heavy stubber + Castigator gatling cannon + Twin battle cannon◇ option: Oppressor cannon · 3.54 per model | 0.57Armoured tracks | 21 |
| MEQ5 × T4 Sv3+ W2 infantry | 1.64Heavy stubber + Castigator gatling cannon + Twin battle cannon◇ option: Oppressor cannon · 4.14 per model | 0.23Armoured tracks | 16 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.33Heavy stubber + Castigator gatling cannon + Twin battle cannon◇ option: Oppressor cannon · 4.68 per model | 0.12Armoured tracks | 24 |
| Light vehicleT10 Sv3+ W12 vehicle | 1.40Heavy stubber + Castigator gatling cannon + Twin battle cannon◇ option: Oppressor cannon · 4.30 per model | 0.12Armoured tracks | 36 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.69Heavy stubber + Castigator gatling cannon + Twin battle cannon◇ option: Oppressor cannon · 2.44 per model | 0.06Armoured tracks | 27 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 223 | 90 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 112 | 93 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 18.6 | 76 |
| EliteS6 AP-2 D3 (elite melee, precision) | 24.8 | 93 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 5.81 | 42 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 34 |
| Action economyUnits per 100 pts: cheap bodies for actions | 9 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 23 |
Similar-cost Genestealer Cults characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Leman Russ Commander1 model | 195 | 54 | 25 | 83 | 5 | 1.73 | 1.95 | 1.90 | 1.87 | 0.94 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.