🎲 Tactical Reroll

Field Ordnance Battery Genestealer Cults · Infantry

Value48
Offense60
Defense37
Utility22
Points90
Models2

Field Ordnance Battery comes as 2 models for 90 points in the Genestealer Cults army. On points efficiency the unit ranks 52nd of 99 Genestealer Cults units overall and 7th of 15 among infantry, with a value score of 48/100 (offense 60, defense 37). Per point, the unit hits hardest into chaff (94th percentile) and is toughest against small arms (51st percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Malleus rocket launcher, Lasgun, Laspistol, Battery close combat weapons): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry8.82Malleus rocket launcher + Lasgun1.11Battery close combat weapons94
MEQ5 × T4 Sv3+ W2 infantry4.01Malleus rocket launcher + Lasgun0.37Battery close combat weapons61
TEQ5 × T5 Sv2+ 4++ W3 infantry2.65Malleus rocket launcher + Lasgun0.18Battery close combat weapons64
Light vehicleT10 Sv3+ W12 vehicle1.82Malleus rocket launcher + Lasgun◇ option: Heavy lascannon · 2.40 per model0.18Battery close combat weapons46
Heavy vehicleT12 Sv2+ W16 vehicle0.62Malleus rocket launcher + Lasgun◇ option: Heavy lascannon · 1.99 per model0.09Battery close combat weapons23

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)80.051
SpecialS5 AP-1 D1 (heavy bolter-class)40.047
PlasmaS8 AP-2 D2 (plasma, power fist)12.044
EliteS6 AP-2 D3 (elite melee, precision)8.0023
Anti-tankS12 AP-3 D6 (lascannon, melta)5.7641

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts78
Action economyUnits per 100 pts: cheap bodies for actions53
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts3
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Genestealer Cults infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Purestrain Genestealers5 models757189528912.87.393.702.471.85
Lictor1 model60609524976.947.404.583.702.78
Hybrid Metamorphs5 models755990288511.59.424.112.521.68
Artillery Team1 model95472964153.283.291.571.170.78
Krieg Heavy Weapons Squad4 models70466527392.023.062.525.303.23
Neurolictor1 model80423647895.212.782.081.390.52

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Genestealer Cults codex. How these scores work.

See all Genestealer Cults rankings