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Armiger Moirax Imperial Knights · Vehicles

Value59
Offense38
Defense80
Utility43
Points150
Models1

Armiger Moirax is a single model for 150 points in the Imperial Knights army. On points efficiency the unit ranks 7th of 27 Imperial Knights units overall and 3rd of 5 among vehicles, with a value score of 59/100 (offense 38, defense 80). Per point, the unit hits hardest into heavy vehicle (61st percentile) and is toughest against plasma (84th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Armoured feet, Volkite veuglaire, Graviton pulsar): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.78Volkite veuglaire + Graviton pulsar◇ option: Lightning lock · 3.33 per model0.99Armoured feet◇ option: Siege claw · 2.22 per model31
MEQ5 × T4 Sv3+ W2 infantry2.70Volkite veuglaire + Graviton pulsar0.40Armoured feet◇ option: Siege claw · 3.70 per model36
TEQ5 × T5 Sv2+ 4++ W3 infantry1.49Volkite veuglaire + Graviton pulsar0.20Armoured feet◇ option: Siege claw · 3.33 per model29
Light vehicleT10 Sv3+ W12 vehicle2.09Volkite veuglaire + Graviton pulsar0.20Armoured feet◇ option: Siege claw · 7.19 per model55
Heavy vehicleT12 Sv2+ W16 vehicle1.56Volkite veuglaire + Graviton pulsar0.05Armoured feet◇ option: Siege claw · 4.82 per model61

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)16880
SpecialS5 AP-1 D1 (heavy bolter-class)56.065
PlasmaS8 AP-2 D2 (plasma, power fist)21.084
EliteS6 AP-2 D3 (elite melee, precision)15.068
Anti-tankS12 AP-3 D6 (lascannon, melta)6.7156

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts75
Action economyUnits per 100 pts: cheap bodies for actions25
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Imperial Knights vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Armiger Warglaive1 model140654684483.172.652.382.381.39
Armiger Helverin1 model140644384482.653.162.541.901.27

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Imperial Knights codex. How these scores work.

See all Imperial Knights rankings