🎲 Tactical Reroll

Einhyr Hearthguard Leagues of Votann · Infantry

Value60
Offense61
Defense60
Utility10
Points130
Models5

Einhyr Hearthguard comes as 5 models for 130 points in the Leagues of Votann army. On points efficiency the unit ranks 11th of 25 Leagues of Votann units overall and 4th of 7 among infantry, with a value score of 60/100 (offense 61, defense 60). Per point, the unit hits hardest into chaff (73rd percentile) and is toughest against small arms (73rd percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Exo-armour grenade launcher, EtaCarn plasma gun, Concussion gauntlet): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry5.46Exo-armour grenade launcher + EtaCarn plasma gun◇ option: Volkanite disintegrator · 1.00 per model3.42Concussion gauntlet◇ option: Plasma blade gauntlet · 1.63 per model73
MEQ5 × T4 Sv3+ W2 infantry3.38Exo-armour grenade launcher + EtaCarn plasma gun4.50Concussion gauntlet69
TEQ5 × T5 Sv2+ 4++ W3 infantry1.92Exo-armour grenade launcher + EtaCarn plasma gun◇ option: Volkanite disintegrator · 0.44 per model2.24Concussion gauntlet◇ option: Graviton hammer · 1.00 per model50
Light vehicleT10 Sv3+ W12 vehicle1.71Exo-armour grenade launcher + EtaCarn plasma gun1.82Concussion gauntlet◇ option: Graviton hammer · 1.43 per model46
Heavy vehicleT12 Sv2+ W16 vehicle1.28Exo-armour grenade launcher + EtaCarn plasma gun◇ option: Volkanite disintegrator · 0.33 per model1.37Concussion gauntlet◇ option: Graviton hammer · 1.00 per model55

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13873
SpecialS5 AP-1 D1 (heavy bolter-class)46.255
PlasmaS8 AP-2 D2 (plasma, power fist)11.543
EliteS6 AP-2 D3 (elite melee, precision)11.550
Anti-tankS12 AP-3 D6 (lascannon, melta)8.0872

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts74
Action economyUnits per 100 pts: cheap bodies for actions32
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts6
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Leagues of Votann infantry

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Cthonian Beserks5 models95709842306.566.737.785.193.94
Cthonian Earthshakers2 models100496038174.514.522.532.251.00
Hernkyn Yaegirs10 models90422063744.942.470.930.620.31

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Leagues of Votann codex. How these scores work.

See all Leagues of Votann rankings